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@@ -36,11 +36,11 @@ namespace Content.Server.Projectiles
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var otherEntity = args.OtherFixture.Body.Owner;
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var coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.OtherFixture.Body.Owner.Uid).Coordinates;
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var coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.OtherFixture.Body.Owner).Coordinates;
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var playerFilter = Filter.Pvs(coordinates);
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && component.SoundHitSpecies != null &&
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IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(otherEntity.Uid))
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity).EntityLifeStage) >= EntityLifeStage.Deleted) && component.SoundHitSpecies != null &&
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IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(otherEntity))
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{
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SoundSystem.Play(playerFilter, component.SoundHitSpecies.GetSound(), coordinates);
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}
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@@ -52,9 +52,9 @@ namespace Content.Server.Projectiles
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SoundSystem.Play(playerFilter, soundHit, coordinates);
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}
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted))
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity).EntityLifeStage) >= EntityLifeStage.Deleted))
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{
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var dmg = _damageableSystem.TryChangeDamage(otherEntity.Uid, component.Damage);
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var dmg = _damageableSystem.TryChangeDamage(otherEntity, component.Damage);
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component.DamagedEntity = true;
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if (dmg is not null && EntityManager.TryGetEntity(component.Shooter, out var shooter))
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@@ -63,7 +63,7 @@ namespace Content.Server.Projectiles
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}
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// Damaging it can delete it
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && IoCManager.Resolve<IEntityManager>().TryGetComponent(otherEntity.Uid, out CameraRecoilComponent? recoilComponent))
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity).EntityLifeStage) >= EntityLifeStage.Deleted) && IoCManager.Resolve<IEntityManager>().TryGetComponent(otherEntity, out CameraRecoilComponent? recoilComponent))
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{
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var direction = args.OurFixture.Body.LinearVelocity.Normalized;
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recoilComponent.Kick(direction);
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@@ -83,7 +83,7 @@ namespace Content.Server.Projectiles
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if (component.TimeLeft <= 0)
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{
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IoCManager.Resolve<IEntityManager>().DeleteEntity(component.Owner.Uid);
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IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) component.Owner);
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}
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}
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}
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