Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -43,12 +43,12 @@ namespace Content.Server.Power.EntitySystems
if (args.IsInDetailsRange)
{
// Determine if they are holding a multitool.
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(args.Examiner.Uid, out var hands) && hands.TryGetActiveHand(out var hand))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(args.Examiner, out var hands) && hands.TryGetActiveHand(out var hand))
{
var held = hand.HeldEntity;
// Pulsing is hardcoded here because I don't think it needs to be more complex than that right now.
// Update if I'm wrong.
if ((held != null) && _toolSystem.HasQuality(held.Uid, "Pulsing"))
if ((held != null) && _toolSystem.HasQuality(held, "Pulsing"))
{
args.PushMarkup(GenerateCableMarkup(uid));
// args.PushFancyUpdatingPowerGraphs(uid);