Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -16,14 +16,14 @@ namespace Content.Server.ParticleAccelerator.Components
public void Fire(ParticleAcceleratorPowerState strength)
{
var projectile = IoCManager.Resolve<IEntityManager>().SpawnEntity("ParticlesProjectile", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
var projectile = IoCManager.Resolve<IEntityManager>().SpawnEntity("ParticlesProjectile", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ParticleProjectileComponent?>(projectile.Uid, out var particleProjectileComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ParticleProjectileComponent?>(projectile, out var particleProjectileComponent))
{
Logger.Error("ParticleAcceleratorEmitter tried firing particles, but they was spawned without a ParticleProjectileComponent");
return;
}
particleProjectileComponent.Fire(strength, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldRotation, Owner);
particleProjectileComponent.Fire(strength, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldRotation, Owner);
}
public override string ToString()