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@@ -80,8 +80,8 @@ namespace Content.Server.Gravity.EntitySystems
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foreach (var player in _playerManager.Sessions)
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{
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if (player.AttachedEntity == null
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|| IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity.Uid).GridID != gridId
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(player.AttachedEntity.Uid, out CameraRecoilComponent? recoil))
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|| IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity).GridID != gridId
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(player.AttachedEntity, out CameraRecoilComponent? recoil))
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{
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continue;
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}
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