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@@ -36,7 +36,7 @@ namespace Content.Server.Climbing.Components
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if (!Owner.EnsureComponent(out PhysicsComponent _))
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{
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Logger.Warning($"Entity {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityName} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapPosition} didn't have a {nameof(PhysicsComponent)}");
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Logger.Warning($"Entity {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityName} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).MapPosition} didn't have a {nameof(PhysicsComponent)}");
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}
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}
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@@ -68,14 +68,14 @@ namespace Content.Server.Climbing.Components
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/// <returns></returns>
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private bool CanVault(IEntity user, IEntity target, out string reason)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user.Uid))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
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{
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reason = Loc.GetString("comp-climbable-cant-interact");
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return false;
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}
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(user.Uid) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out SharedBodyComponent? body))
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(user) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out SharedBodyComponent? body))
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{
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reason = Loc.GetString("comp-climbable-cant-climb");
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return false;
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@@ -108,13 +108,13 @@ namespace Content.Server.Climbing.Components
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/// <returns></returns>
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private bool CanVault(IEntity user, IEntity dragged, IEntity target, out string reason)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user.Uid))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
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{
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reason = Loc.GetString("comp-climbable-cant-interact");
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return false;
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}
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if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(dragged.Uid))
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if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(dragged))
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{
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reason = Loc.GetString("comp-climbable-cant-climb");
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return false;
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@@ -159,14 +159,14 @@ namespace Content.Server.Climbing.Components
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var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
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if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(entityToMove.Uid, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
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if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(entityToMove, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
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{
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var entityPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entityToMove.Uid).WorldPosition;
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var entityPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entityToMove).WorldPosition;
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var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition - entityPos).Normalized;
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var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition;
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var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition - entityPos).Normalized;
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var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
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var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(entityToMove.Uid);
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var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(entityToMove);
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climbMode.IsClimbing = true;
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if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
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@@ -193,7 +193,7 @@ namespace Content.Server.Climbing.Components
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public async void TryClimb(IEntity user)
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
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return;
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var doAfterEventArgs = new DoAfterEventArgs(user, _climbDelay, default, Owner)
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@@ -206,24 +206,24 @@ namespace Content.Server.Climbing.Components
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var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
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if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
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if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
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{
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// TODO: Remove the copy-paste code
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var userPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition;
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var userPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition;
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var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition - userPos).Normalized;
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var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition;
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var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition - userPos).Normalized;
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var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
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var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(user.Uid);
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var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(user);
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climbMode.IsClimbing = true;
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if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
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{
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endPoint = new Vector2(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition.X, endPoint.Y);
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endPoint = new Vector2(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition.X, endPoint.Y);
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}
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else if (MathF.Abs(direction.Y) < 0.6f) // user climbed mostly horizontally so lets make it a clean straight line
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{
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endPoint = new Vector2(endPoint.X, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition.Y);
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endPoint = new Vector2(endPoint.X, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition.Y);
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}
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climbMode.TryMoveTo(userPos, endPoint);
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