Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -36,7 +36,7 @@ namespace Content.Server.Climbing.Components
if (!Owner.EnsureComponent(out PhysicsComponent _))
{
Logger.Warning($"Entity {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Uid).EntityName} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapPosition} didn't have a {nameof(PhysicsComponent)}");
Logger.Warning($"Entity {IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner).EntityName} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).MapPosition} didn't have a {nameof(PhysicsComponent)}");
}
}
@@ -68,14 +68,14 @@ namespace Content.Server.Climbing.Components
/// <returns></returns>
private bool CanVault(IEntity user, IEntity target, out string reason)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user.Uid))
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
{
reason = Loc.GetString("comp-climbable-cant-interact");
return false;
}
if (!IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(user.Uid) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out SharedBodyComponent? body))
if (!IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(user) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out SharedBodyComponent? body))
{
reason = Loc.GetString("comp-climbable-cant-climb");
return false;
@@ -108,13 +108,13 @@ namespace Content.Server.Climbing.Components
/// <returns></returns>
private bool CanVault(IEntity user, IEntity dragged, IEntity target, out string reason)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user.Uid))
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
{
reason = Loc.GetString("comp-climbable-cant-interact");
return false;
}
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(dragged.Uid))
if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(dragged))
{
reason = Loc.GetString("comp-climbable-cant-climb");
return false;
@@ -159,14 +159,14 @@ namespace Content.Server.Climbing.Components
var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(entityToMove.Uid, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(entityToMove, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
{
var entityPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entityToMove.Uid).WorldPosition;
var entityPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entityToMove).WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition - entityPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition - entityPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(entityToMove.Uid);
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(entityToMove);
climbMode.IsClimbing = true;
if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
@@ -193,7 +193,7 @@ namespace Content.Server.Climbing.Components
public async void TryClimb(IEntity user)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
return;
var doAfterEventArgs = new DoAfterEventArgs(user, _climbDelay, default, Owner)
@@ -206,24 +206,24 @@ namespace Content.Server.Climbing.Components
var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
{
// TODO: Remove the copy-paste code
var userPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition;
var userPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition - userPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition - userPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(user.Uid);
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(user);
climbMode.IsClimbing = true;
if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
{
endPoint = new Vector2(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition.X, endPoint.Y);
endPoint = new Vector2(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition.X, endPoint.Y);
}
else if (MathF.Abs(direction.Y) < 0.6f) // user climbed mostly horizontally so lets make it a clean straight line
{
endPoint = new Vector2(endPoint.X, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition.Y);
endPoint = new Vector2(endPoint.X, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user).WorldPosition.Y);
}
climbMode.TryMoveTo(userPos, endPoint);