Inline UID
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@@ -52,7 +52,7 @@ namespace Content.Server.Body.Commands
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}
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entity = player.AttachedEntityUid.Value;
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hand = entityManager.SpawnEntity(DefaultHandPrototype, entityManager.GetComponent<TransformComponent>(entity).Coordinates).Uid;
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hand = entityManager.SpawnEntity(DefaultHandPrototype, entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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break;
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}
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case 1:
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@@ -66,7 +66,7 @@ namespace Content.Server.Body.Commands
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}
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entity = uid;
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hand = entityManager.SpawnEntity(DefaultHandPrototype, entityManager.GetComponent<TransformComponent>(entity).Coordinates).Uid;
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hand = entityManager.SpawnEntity(DefaultHandPrototype, entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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}
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else
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{
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@@ -83,7 +83,7 @@ namespace Content.Server.Body.Commands
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}
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entity = player.AttachedEntityUid.Value;
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hand = entityManager.SpawnEntity(args[0], entityManager.GetComponent<TransformComponent>(entity).Coordinates).Uid;
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hand = entityManager.SpawnEntity(args[0], entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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}
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break;
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@@ -110,7 +110,7 @@ namespace Content.Server.Body.Commands
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return;
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}
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hand = entityManager.SpawnEntity(args[1], entityManager.GetComponent<TransformComponent>(entity).Coordinates).Uid;
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hand = entityManager.SpawnEntity(args[1], entityManager.GetComponent<TransformComponent>(entity).Coordinates);
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break;
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}
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