Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -42,12 +42,12 @@ namespace Content.Server.Atmos.Components
public void ExperiencePressureDifference(int cycle, float pressureDifference, AtmosDirection direction,
float pressureResistanceProbDelta, EntityCoordinates throwTarget)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out PhysicsComponent? physics))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out PhysicsComponent? physics))
return;
// TODO ATMOS stuns?
var transform = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(physics.Owner.Uid);
var transform = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(physics.Owner);
var maxForce = MathF.Sqrt(pressureDifference) * 2.25f;
var moveProb = 100f;
@@ -61,7 +61,7 @@ namespace Content.Server.Atmos.Components
&& (maxForce >= (MoveResist * MoveForcePushRatio)))
|| (physics.BodyType == BodyType.Static && (maxForce >= (MoveResist * MoveForceForcePushRatio))))
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(physics.Owner.Uid))
if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(physics.Owner))
{
physics.BodyStatus = BodyStatus.InAir;
@@ -72,10 +72,10 @@ namespace Content.Server.Atmos.Components
Owner.SpawnTimer(2000, () =>
{
if (Deleted || !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out PhysicsComponent? physicsComponent)) return;
if (Deleted || !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out PhysicsComponent? physicsComponent)) return;
// Uhh if you get race conditions good luck buddy.
if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(physicsComponent.Owner.Uid))
if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(physicsComponent.Owner))
{
physicsComponent.BodyStatus = BodyStatus.OnGround;
}
@@ -118,7 +118,7 @@ namespace Content.Server.Atmos.Components
public static bool IsMovedByPressure(this IEntity entity, [NotNullWhen(true)] out MovedByPressureComponent? moved)
{
return IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out moved) &&
return IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out moved) &&
moved.Enabled;
}
}