Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -74,10 +74,10 @@ namespace Content.Server.Arcade.Components
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!Powered || !IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User.Uid, out ActorComponent? actor))
if (!Powered || !IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User, out ActorComponent? actor))
return;
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User.Uid))
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User))
return;
_game ??= new SpaceVillainGame(this);
@@ -223,7 +223,7 @@ namespace Content.Server.Arcade.Components
public void ProcessWin()
{
var entityManager = IoCManager.Resolve<IEntityManager>();
entityManager.SpawnEntity(_random.Pick(_possibleRewards), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapPosition);
entityManager.SpawnEntity(_random.Pick(_possibleRewards), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).MapPosition);
}
/// <summary>