Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -184,7 +184,7 @@ namespace Content.Server.AI.Pathfinding
/// <returns></returns>
public PathfindingNode GetNode(IEntity entity)
{
var tile = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).GridID).GetTileRef(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates);
var tile = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).GridID).GetTileRef(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates);
return GetNode(tile);
}
@@ -265,16 +265,16 @@ namespace Content.Server.AI.Pathfinding
/// <param name="entity"></param>
private void HandleEntityAdd(IEntity entity)
{
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(entity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(entity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(entity).EntityLifeStage) >= EntityLifeStage.Deleted ||
_lastKnownPositions.ContainsKey(entity) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out IPhysBody? physics) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out IPhysBody? physics) ||
!PathfindingNode.IsRelevant(entity, physics))
{
return;
}
var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).GridID);
var tileRef = grid.GetTileRef(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates);
var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).GridID);
var tileRef = grid.GetTileRef(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates);
var chunk = GetChunk(tileRef);
var node = chunk.GetNode(tileRef);
@@ -305,8 +305,8 @@ namespace Content.Server.AI.Pathfinding
private void HandleEntityMove(MoveEvent moveEvent)
{
// If we've moved to space or the likes then remove us.
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(moveEvent.Sender.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(moveEvent.Sender.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(moveEvent.Sender.Uid, out IPhysBody? physics) ||
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(moveEvent.Sender) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(moveEvent.Sender).EntityLifeStage) >= EntityLifeStage.Deleted ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(moveEvent.Sender, out IPhysBody? physics) ||
!PathfindingNode.IsRelevant(moveEvent.Sender, physics) ||
moveEvent.NewPosition.GetGridId(EntityManager) == GridId.Invalid)
{
@@ -315,9 +315,9 @@ namespace Content.Server.AI.Pathfinding
}
// Memory leak protection until grid parenting confirmed fix / you REALLY need the performance
var gridBounds = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(moveEvent.Sender.Uid).GridID).WorldBounds;
var gridBounds = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(moveEvent.Sender).GridID).WorldBounds;
if (!gridBounds.Contains(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(moveEvent.Sender.Uid).WorldPosition))
if (!gridBounds.Contains(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(moveEvent.Sender).WorldPosition))
{
HandleEntityRemove(moveEvent.Sender);
return;
@@ -371,13 +371,13 @@ namespace Content.Server.AI.Pathfinding
public bool CanTraverse(IEntity entity, PathfindingNode node)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out IPhysBody? physics) &&
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out IPhysBody? physics) &&
(physics.CollisionMask & node.BlockedCollisionMask) != 0)
{
return false;
}
var access = _accessReader.FindAccessTags(entity.Uid);
var access = _accessReader.FindAccessTags(entity);
foreach (var reader in node.AccessReaders)
{
if (!_accessReader.IsAllowed(reader, access))