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@@ -22,7 +22,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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public override void InitializeEntity(IEntity entity)
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{
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base.InitializeEntity(entity);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity.Uid);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity);
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if (sprite.LayerMapTryGet(RangedBarrelVisualLayers.Mag, out _))
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{
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@@ -45,7 +45,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
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// 1.If no mag then hide it OR
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// 2. If step 0 isn't visible then hide it (mag or unshaded)
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// 3. Otherwise just do mag / unshaded as is
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner.Uid);
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var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner);
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component.TryGetData(MagazineBarrelVisuals.MagLoaded, out _magLoaded);
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