Inline UID
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@@ -78,9 +78,9 @@ namespace Content.Client.Singularity
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{
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var singuloEntity = distortion.Owner;
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if (!_singularities.Keys.Contains(singuloEntity.Uid) && SinguloQualifies(singuloEntity, currentEyeLoc))
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if (!_singularities.Keys.Contains(singuloEntity) && SinguloQualifies(singuloEntity, currentEyeLoc))
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{
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_singularities.Add(singuloEntity.Uid, new SingularityShaderInstance(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity.Uid).MapPosition.Position, distortion.Intensity, distortion.Falloff));
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_singularities.Add(singuloEntity, new SingularityShaderInstance(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity).MapPosition.Position, distortion.Intensity, distortion.Falloff));
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}
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}
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@@ -95,14 +95,14 @@ namespace Content.Client.Singularity
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}
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else
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{
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SingularityDistortionComponent?>(singuloEntity.Uid, out var distortion))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SingularityDistortionComponent?>(singuloEntity, out var distortion))
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{
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_singularities.Remove(activeSinguloUid);
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}
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else
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{
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var shaderInstance = _singularities[activeSinguloUid];
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shaderInstance.CurrentMapCoords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity.Uid).MapPosition.Position;
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shaderInstance.CurrentMapCoords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity).MapPosition.Position;
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shaderInstance.Intensity = distortion.Intensity;
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shaderInstance.Falloff = distortion.Falloff;
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}
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@@ -119,7 +119,7 @@ namespace Content.Client.Singularity
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private bool SinguloQualifies(IEntity singuloEntity, MapCoordinates currentEyeLoc)
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{
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return IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity.Uid).MapID == currentEyeLoc.MapId && IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity.Uid).Coordinates.InRange(_entityManager, EntityCoordinates.FromMap(_entityManager, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity.Uid).ParentUid, currentEyeLoc), MaxDist);
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return IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity).MapID == currentEyeLoc.MapId && IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity).Coordinates.InRange(_entityManager, EntityCoordinates.FromMap(_entityManager, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(singuloEntity).ParentUid, currentEyeLoc), MaxDist);
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}
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private sealed class SingularityShaderInstance
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