Wrap gateway generator in cvar for dev (#21758)
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@@ -3,12 +3,14 @@ using System.Numerics;
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using Content.Server.Gateway.Components;
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using Content.Server.Parallax;
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using Content.Server.Procedural;
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using Content.Shared.CCVar;
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using Content.Shared.Dataset;
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using Content.Shared.Movement.Components;
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using Content.Shared.Parallax.Biomes;
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using Content.Shared.Physics;
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using Content.Shared.Procedural;
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using Content.Shared.Salvage;
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using Robust.Shared.Configuration;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Physics.Collision.Shapes;
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@@ -26,6 +28,7 @@ namespace Content.Server.Gateway.Systems;
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/// </summary>
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public sealed class GatewayGeneratorSystem : EntitySystem
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{
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[Dependency] private readonly IConfigurationManager _cfgManager = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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@@ -87,6 +90,9 @@ public sealed class GatewayGeneratorSystem : EntitySystem
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private void OnGeneratorMapInit(EntityUid uid, GatewayGeneratorComponent generator, MapInitEvent args)
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{
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if (!_cfgManager.GetCVar(CCVars.GatewayGeneratorEnabled))
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return;
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generator.NextUnlock = TimeSpan.FromMinutes(5);
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for (var i = 0; i < 3; i++)
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@@ -109,6 +115,10 @@ public sealed class GatewayGeneratorSystem : EntitySystem
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var random = new Random(seed);
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var mapId = _mapManager.CreateMap();
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var mapUid = _mapManager.GetMapEntityId(mapId);
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var gatewayName = SharedSalvageSystem.GetFTLName(_protoManager.Index<DatasetPrototype>(PlanetNames), seed);
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_metadata.SetEntityName(mapUid, gatewayName);
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var origin = new Vector2i(random.Next(-MaxOffset, MaxOffset), random.Next(-MaxOffset, MaxOffset));
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var restriction = AddComp<RestrictedRangeComponent>(mapUid);
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restriction.Origin = origin;
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@@ -127,8 +137,6 @@ public sealed class GatewayGeneratorSystem : EntitySystem
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// Clear area nearby as a sort of landing pad.
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_maps.SetTiles(mapUid, grid, tiles);
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var gatewayName = SharedSalvageSystem.GetFTLName(_protoManager.Index<DatasetPrototype>(PlanetNames), seed);
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_metadata.SetEntityName(mapUid, gatewayName);
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var originCoords = new EntityCoordinates(mapUid, origin);
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@@ -38,7 +38,6 @@ public sealed partial class BiomeSystem : SharedBiomeSystem
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[Dependency] private readonly IParallelManager _parallel = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ISerializationManager _serManager = default!;
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[Dependency] private readonly AtmosphereSystem _atmos = default!;
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[Dependency] private readonly DecalSystem _decals = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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@@ -1812,5 +1812,12 @@ namespace Content.Shared.CCVar
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/// </summary>
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public static readonly CVarDef<string> ReplayAutoRecordTempDir =
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CVarDef.Create("replay.auto_record_temp_dir", "", CVar.SERVERONLY);
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/*
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* Miscellaneous
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*/
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public static readonly CVarDef<bool> GatewayGeneratorEnabled =
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CVarDef.Create("gateway.generator_enabled", true);
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}
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}
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@@ -5,6 +5,9 @@ lobbyenabled = false
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map = "Dev"
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role_timers = false
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[gateway]
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generator_enabled = false
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[physics]
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# Makes mapping annoying
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grid_splitting = false
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