ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) (#14699)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -116,7 +116,7 @@ namespace Content.Client.Access.UI
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// this is a sussy way to do this
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foreach (var access in job.Access)
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{
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if (_accessButtons.TryGetValue(access, out var button))
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if (_accessButtons.TryGetValue(access, out var button) && !button.Disabled)
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{
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button.Pressed = true;
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}
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@@ -131,7 +131,7 @@ namespace Content.Client.Access.UI
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foreach (var access in groupPrototype.Tags)
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{
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if (_accessButtons.TryGetValue(access, out var button))
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if (_accessButtons.TryGetValue(access, out var button) && !button.Disabled)
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{
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button.Pressed = true;
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}
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@@ -187,6 +187,7 @@ namespace Content.Client.Access.UI
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if (interfaceEnabled)
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{
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button.Pressed = state.TargetIdAccessList?.Contains(accessName) ?? false;
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button.Disabled = (!state.AllowedModifyAccessList?.Contains(accessName)) ?? true;
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}
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}
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@@ -54,16 +54,18 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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if (!component.Initialized)
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return;
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var privilegedIdName = string.Empty;
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string[]? possibleAccess = null;
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if (component.PrivilegedIdSlot.Item is { Valid: true } item)
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{
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privilegedIdName = EntityManager.GetComponent<MetaDataComponent>(item).EntityName;
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possibleAccess = _accessReader.FindAccessTags(item).ToArray();
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}
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IdCardConsoleBoundUserInterfaceState newState;
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// this could be prettier
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if (component.TargetIdSlot.Item is not { Valid: true } targetId)
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{
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var privilegedIdName = string.Empty;
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if (component.PrivilegedIdSlot.Item is { Valid: true } item)
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{
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privilegedIdName = EntityManager.GetComponent<MetaDataComponent>(item).EntityName;
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}
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newState = new IdCardConsoleBoundUserInterfaceState(
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component.PrivilegedIdSlot.HasItem,
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PrivilegedIdIsAuthorized(uid, component),
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@@ -71,6 +73,7 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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null,
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null,
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null,
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possibleAccess,
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string.Empty,
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privilegedIdName,
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string.Empty);
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@@ -79,9 +82,6 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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{
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var targetIdComponent = EntityManager.GetComponent<IdCardComponent>(targetId);
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var targetAccessComponent = EntityManager.GetComponent<AccessComponent>(targetId);
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var name = string.Empty;
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if (component.PrivilegedIdSlot.Item is { Valid: true } item)
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name = EntityManager.GetComponent<MetaDataComponent>(item).EntityName;
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var jobProto = string.Empty;
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if (_station.GetOwningStation(uid) is { } station
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@@ -99,8 +99,9 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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targetIdComponent.FullName,
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targetIdComponent.JobTitle,
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targetAccessComponent.Tags.ToArray(),
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possibleAccess,
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jobProto,
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name,
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privilegedIdName,
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EntityManager.GetComponent<MetaDataComponent>(targetId).EntityName);
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}
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@@ -130,16 +131,29 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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if (!newAccessList.TrueForAll(x => component.AccessLevels.Contains(x)))
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{
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Logger.Warning("Tried to write unknown access tag.");
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_sawmill.Warning($"User {ToPrettyString(uid)} tried to write unknown access tag.");
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return;
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}
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var oldTags = _access.TryGetTags(targetId) ?? new List<string>();
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oldTags = oldTags.ToList();
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var privilegedId = component.PrivilegedIdSlot.Item;
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if (oldTags.SequenceEqual(newAccessList))
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return;
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// I hate that C# doesn't have an option for this and don't desire to write this out the hard way.
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// var difference = newAccessList.Difference(oldTags);
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var difference = (newAccessList.Union(oldTags)).Except(newAccessList.Intersect(oldTags)).ToHashSet();
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// NULL SAFETY: PrivilegedIdIsAuthorized checked this earlier.
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var privilegedPerms = _accessReader.FindAccessTags(privilegedId!.Value).ToHashSet();
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if (!difference.IsSubsetOf(privilegedPerms))
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{
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_sawmill.Warning($"User {ToPrettyString(uid)} tried to modify permissions they could not give/take!");
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return;
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}
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var addedTags = newAccessList.Except(oldTags).Select(tag => "+" + tag).ToList();
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var removedTags = oldTags.Except(newAccessList).Select(tag => "-" + tag).ToList();
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_access.TrySetTags(targetId, newAccessList);
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@@ -155,6 +169,9 @@ public sealed class IdCardConsoleSystem : SharedIdCardConsoleSystem
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/// <summary>
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/// Returns true if there is an ID in <see cref="IdCardConsoleComponent.PrivilegedIdSlot"/> and said ID satisfies the requirements of <see cref="AccessReaderComponent"/>.
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/// </summary>
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/// <remarks>
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/// Other code relies on the fact this returns false if privileged Id is null. Don't break that invariant.
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/// </remarks>
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private bool PrivilegedIdIsAuthorized(EntityUid uid, IdCardConsoleComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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@@ -85,6 +85,7 @@ public sealed class IdCardConsoleComponent : Component
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public readonly string? TargetIdFullName;
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public readonly string? TargetIdJobTitle;
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public readonly string[]? TargetIdAccessList;
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public readonly string[]? AllowedModifyAccessList;
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public readonly string TargetIdJobPrototype;
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public IdCardConsoleBoundUserInterfaceState(bool isPrivilegedIdPresent,
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@@ -93,6 +94,7 @@ public sealed class IdCardConsoleComponent : Component
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string? targetIdFullName,
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string? targetIdJobTitle,
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string[]? targetIdAccessList,
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string[]? allowedModifyAccessList,
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string targetIdJobPrototype,
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string privilegedIdName,
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string targetIdName)
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@@ -103,6 +105,7 @@ public sealed class IdCardConsoleComponent : Component
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TargetIdFullName = targetIdFullName;
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TargetIdJobTitle = targetIdJobTitle;
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TargetIdAccessList = targetIdAccessList;
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AllowedModifyAccessList = allowedModifyAccessList;
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TargetIdJobPrototype = targetIdJobPrototype;
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PrivilegedIdName = privilegedIdName;
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TargetIdName = targetIdName;
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@@ -10,12 +10,15 @@ namespace Content.Shared.Access.Systems
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public abstract class SharedIdCardConsoleSystem : EntitySystem
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{
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[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
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[Dependency] private readonly ILogManager _log = default!;
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public const string Sawmill = "idconsole";
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protected ISawmill _sawmill = default!;
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public override void Initialize()
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{
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base.Initialize();
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_sawmill = _log.GetSawmill(Sawmill);
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SubscribeLocalEvent<IdCardConsoleComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<IdCardConsoleComponent, ComponentRemove>(OnComponentRemove);
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@@ -409,8 +409,6 @@
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name: ID card computer
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description: Terminal for programming Nanotrasen employee ID cards to access parts of the station.
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components:
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- type: AccessReader
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access: [["HeadOfPersonnel"]]
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- type: IdCardConsole
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privilegedIdSlot:
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name: id-card-console-privileged-id
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@@ -34,6 +34,19 @@
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- Hydroponics
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- External
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# I mean they'll give themselves the rest of the access levels *anyways*.
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# As of 15/03/23 they can't do that so here's MOST of the rest of the access levels.
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# Head level access that isn't their own was deliberately left out, get AA from the captain instead.
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- Chemistry
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- Engineering
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- Quartermaster
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- Research
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- Salvage
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- Security
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- Brig
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- Cargo
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- Atmospherics
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- Cargo
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- Medical
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- type: startingGear
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id: HoPGear
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