Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)

This commit is contained in:
SlamBamActionman
2025-01-28 00:20:45 +01:00
committed by GitHub
parent 3e091c4dfa
commit 5c782d3028
20 changed files with 357 additions and 12 deletions

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@@ -7,7 +7,7 @@ namespace Content.Shared.Weapons.Ranged.Components;
/// Indicates that this gun requires wielding to be useable.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(WieldableSystem))]
[Access(typeof(SharedWieldableSystem))]
public sealed partial class GunRequiresWieldComponent : Component
{
[DataField, AutoNetworkedField]