Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)

This commit is contained in:
SlamBamActionman
2025-01-28 00:20:45 +01:00
committed by GitHub
parent 3e091c4dfa
commit 5c782d3028
20 changed files with 357 additions and 12 deletions

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@@ -0,0 +1,12 @@
using System.Numerics;
using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using Robust.Shared.GameStates;
namespace Content.Server.Movement.Components;
[RegisterComponent]
public sealed partial class EyeCursorOffsetComponent : SharedEyeCursorOffsetComponent
{
}