Fix landing sounds on planetmaps (#12888)

This commit is contained in:
metalgearsloth
2022-12-08 12:47:31 +11:00
committed by GitHub
parent cc6daa67ed
commit 5c4f32454f

View File

@@ -79,14 +79,16 @@ namespace Content.Server.Sound
args.Handled = true; args.Handled = true;
} }
private void HandleEmitSoundOnLand(EntityUid eUI, BaseEmitSoundComponent component, LandEvent arg) private void HandleEmitSoundOnLand(EntityUid uid, BaseEmitSoundComponent component, LandEvent arg)
{ {
if (!TryComp<TransformComponent>(eUI, out var xform) || if (!TryComp<TransformComponent>(uid, out var xform) ||
!_mapManager.TryGetGrid(xform.GridUid, out var grid)) return; !_mapManager.TryGetGrid(xform.GridUid, out var grid)) return;
var tile = grid.GetTileRef(xform.Coordinates); var tile = grid.GetTileRef(xform.Coordinates);
if (tile.IsSpace(_tileDefMan)) return; // Handle maps being grids (we'll still emit the sound).
if (xform.GridUid != xform.MapUid && tile.IsSpace(_tileDefMan))
return;
TryEmitSound(component); TryEmitSound(component);
} }