Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -36,38 +36,37 @@ namespace Content.Shared.Preferences
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public HumanoidCharacterAppearance WithHairStyleName(string newName)
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{
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return new HumanoidCharacterAppearance(newName, HairColor, FacialHairStyleName, FacialHairColor, EyeColor, SkinColor);
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return new(newName, HairColor, FacialHairStyleName, FacialHairColor, EyeColor, SkinColor);
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}
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public HumanoidCharacterAppearance WithHairColor(Color newColor)
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{
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return new HumanoidCharacterAppearance(HairStyleName, newColor, FacialHairStyleName, FacialHairColor, EyeColor, SkinColor);
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return new(HairStyleName, newColor, FacialHairStyleName, FacialHairColor, EyeColor, SkinColor);
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}
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public HumanoidCharacterAppearance WithFacialHairStyleName(string newName)
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{
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return new HumanoidCharacterAppearance(HairStyleName, HairColor, newName, FacialHairColor, EyeColor, SkinColor);
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return new(HairStyleName, HairColor, newName, FacialHairColor, EyeColor, SkinColor);
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}
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public HumanoidCharacterAppearance WithFacialHairColor(Color newColor)
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{
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return new HumanoidCharacterAppearance(HairStyleName, HairColor, FacialHairStyleName, newColor, EyeColor, SkinColor);
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return new(HairStyleName, HairColor, FacialHairStyleName, newColor, EyeColor, SkinColor);
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}
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public HumanoidCharacterAppearance WithEyeColor(Color newColor)
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{
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return new HumanoidCharacterAppearance(HairStyleName, HairColor, FacialHairStyleName, FacialHairColor, newColor, SkinColor);
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return new(HairStyleName, HairColor, FacialHairStyleName, FacialHairColor, newColor, SkinColor);
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}
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public HumanoidCharacterAppearance WithSkinColor(Color newColor)
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{
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return new HumanoidCharacterAppearance(HairStyleName, HairColor, FacialHairStyleName, FacialHairColor, EyeColor, newColor);
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return new(HairStyleName, HairColor, FacialHairStyleName, FacialHairColor, EyeColor, newColor);
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}
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public static HumanoidCharacterAppearance Default()
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{
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return new HumanoidCharacterAppearance
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(
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return new(
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"Bald",
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Color.Black,
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"Shaved",
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@@ -104,7 +103,7 @@ namespace Content.Shared.Preferences
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public static Color ClampColor(Color color)
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{
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return new Color(color.RByte, color.GByte, color.BByte);
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return new(color.RByte, color.GByte, color.BByte);
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}
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public static HumanoidCharacterAppearance EnsureValid(HumanoidCharacterAppearance appearance)
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