Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -14,7 +14,7 @@ namespace Content.Shared.GameObjects.Components.Research
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public override string Name => "TechnologyDatabase";
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public override uint? NetID => ContentNetIDs.TECHNOLOGY_DATABASE;
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protected List<TechnologyPrototype> _technologies = new List<TechnologyPrototype>();
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protected List<TechnologyPrototype> _technologies = new();
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/// <summary>
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/// A read-only list of unlocked technologies.
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