Use 'new' expression in places where the type is evident for content (#2590)

* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2020-11-27 11:00:49 +01:00
committed by GitHub
parent 4a56df749b
commit 5c0cf1b1a0
235 changed files with 431 additions and 433 deletions

View File

@@ -70,11 +70,11 @@ namespace Content.Server.GameTicking
private const string ObserverPrototypeName = "MobObserver";
private static TimeSpan _roundStartTimeSpan;
[ViewVariables] private readonly List<GameRule> _gameRules = new List<GameRule>();
[ViewVariables] private readonly List<ManifestEntry> _manifest = new List<ManifestEntry>();
[ViewVariables] private readonly List<GameRule> _gameRules = new();
[ViewVariables] private readonly List<ManifestEntry> _manifest = new();
[ViewVariables]
private readonly Dictionary<IPlayerSession, PlayerStatus> _playersInLobby = new Dictionary<IPlayerSession, PlayerStatus>();
private readonly Dictionary<IPlayerSession, PlayerStatus> _playersInLobby = new();
[ViewVariables] private bool _initialized;