Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -20,7 +20,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
|
||||
private readonly Dictionary<GridId, List<ServerAlertsComponent>> _alerts = new Dictionary<GridId, List<ServerAlertsComponent>>();
|
||||
private readonly Dictionary<GridId, List<ServerAlertsComponent>> _alerts = new();
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user