Use 'new' expression in places where the type is evident for content (#2590)

* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2020-11-27 11:00:49 +01:00
committed by GitHub
parent 4a56df749b
commit 5c0cf1b1a0
235 changed files with 431 additions and 433 deletions

View File

@@ -12,8 +12,8 @@ namespace Content.Server.GameObjects.EntitySystems
// ReSharper disable once ClassNeverInstantiated.Global
public class BlockGameSystem : EntitySystem
{
private readonly List<BlockGameMessages.HighScoreEntry> _roundHighscores = new List<BlockGameMessages.HighScoreEntry>();
private readonly List<BlockGameMessages.HighScoreEntry> _globalHighscores = new List<BlockGameMessages.HighScoreEntry>();
private readonly List<BlockGameMessages.HighScoreEntry> _roundHighscores = new();
private readonly List<BlockGameMessages.HighScoreEntry> _globalHighscores = new();
public HighScorePlacement RegisterHighScore(string name, int score)
{