Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -12,8 +12,8 @@ namespace Content.Server.GameObjects.EntitySystems
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// ReSharper disable once ClassNeverInstantiated.Global
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public class BlockGameSystem : EntitySystem
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{
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private readonly List<BlockGameMessages.HighScoreEntry> _roundHighscores = new List<BlockGameMessages.HighScoreEntry>();
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private readonly List<BlockGameMessages.HighScoreEntry> _globalHighscores = new List<BlockGameMessages.HighScoreEntry>();
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private readonly List<BlockGameMessages.HighScoreEntry> _roundHighscores = new();
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private readonly List<BlockGameMessages.HighScoreEntry> _globalHighscores = new();
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public HighScorePlacement RegisterHighScore(string name, int score)
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{
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