Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -27,7 +27,7 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Accessible
|
||||
public int Width { get; private set; } = 1;
|
||||
|
||||
public PathfindingChunk ParentChunk => OriginNode.ParentChunk;
|
||||
public HashSet<PathfindingRegion> Neighbors { get; } = new HashSet<PathfindingRegion>();
|
||||
public HashSet<PathfindingRegion> Neighbors { get; } = new();
|
||||
|
||||
public bool IsDoor { get; }
|
||||
public HashSet<PathfindingNode> Nodes => _nodes;
|
||||
|
||||
Reference in New Issue
Block a user