Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -54,7 +54,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
|
||||
[ViewVariables(VVAccess.ReadOnly)]
|
||||
public Dictionary<HungerThreshold, float> HungerThresholds => _hungerThresholds;
|
||||
private readonly Dictionary<HungerThreshold, float> _hungerThresholds = new Dictionary<HungerThreshold, float>
|
||||
private readonly Dictionary<HungerThreshold, float> _hungerThresholds = new()
|
||||
{
|
||||
{HungerThreshold.Overfed, 600.0f},
|
||||
{HungerThreshold.Okay, 450.0f},
|
||||
@@ -70,7 +70,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
}
|
||||
|
||||
|
||||
public static readonly Dictionary<HungerThreshold, AlertType> HungerThresholdAlertTypes = new Dictionary<HungerThreshold, AlertType>
|
||||
public static readonly Dictionary<HungerThreshold, AlertType> HungerThresholdAlertTypes = new()
|
||||
{
|
||||
{ HungerThreshold.Overfed, AlertType.Overfed },
|
||||
{ HungerThreshold.Peckish, AlertType.Peckish },
|
||||
|
||||
Reference in New Issue
Block a user