Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -18,7 +18,7 @@ namespace Content.Server.GameObjects.Components.Mobs.Speech
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}.AsReadOnly();
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private string RandomFace => _random.Pick(Faces);
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private static readonly Dictionary<string, string> SpecialWords = new Dictionary<string, string>
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private static readonly Dictionary<string, string> SpecialWords = new()
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{
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{ "you", "wu" },
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};
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