Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -21,7 +21,7 @@ namespace Content.Server.GameObjects.Components.Markers
|
||||
public override string Name => "TimedSpawner";
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public List<string> Prototypes { get; set; } = new List<string>();
|
||||
public List<string> Prototypes { get; set; } = new();
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float Chance { get; set; } = 1.0f;
|
||||
|
||||
Reference in New Issue
Block a user