Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -36,7 +36,7 @@ namespace Content.Server.GameObjects.Components.Doors
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/// </summary>
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private static readonly TimeSpan PowerWiresTimeout = TimeSpan.FromSeconds(5.0);
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private CancellationTokenSource _powerWiresPulsedTimerCancel = new CancellationTokenSource();
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private CancellationTokenSource _powerWiresPulsedTimerCancel = new();
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private bool _powerWiresPulsed;
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