Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -41,7 +41,7 @@ namespace Content.Server.GameObjects.Components.Construction
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private string _startingNodeIdentifier = string.Empty;
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[ViewVariables]
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private HashSet<string> _containers = new HashSet<string>();
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private HashSet<string> _containers = new();
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[ViewVariables]
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private List<List<ConstructionGraphStep>>? _edgeNestedStepProgress = null;
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