Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -48,7 +48,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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[ViewVariables] private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
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[ViewVariables] private readonly SolutionContainerComponent BufferSolution = new SolutionContainerComponent();
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[ViewVariables] private readonly SolutionContainerComponent BufferSolution = new();
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ChemMasterUiKey.Key);
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