Use 'new' expression in places where the type is evident for content (#2590)

* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2020-11-27 11:00:49 +01:00
committed by GitHub
parent 4a56df749b
commit 5c0cf1b1a0
235 changed files with 431 additions and 433 deletions

View File

@@ -75,7 +75,7 @@ namespace Content.IntegrationTests
public T AddGameRule<T>() where T : GameRule, new()
{
return new T();
return new();
}
public bool HasGameRule(Type type)
@@ -120,7 +120,7 @@ namespace Content.IntegrationTests
public Dictionary<string, int> GetAvailablePositions()
{
return new Dictionary<string, int>();
return new();
}
}
}

View File

@@ -433,7 +433,7 @@ namespace Content.IntegrationTests.Tests.Networking
// Queue of all the events that come in so we can test that they come in perfectly as expected.
public List<(GameTick tick, bool firstPredict, bool old, bool @new, bool value)> EventTriggerList { get; } =
new List<(GameTick, bool, bool, bool, bool)>();
new();
[Dependency] private readonly IGameTiming _gameTiming = default!;