Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -26,8 +26,8 @@ namespace Content.Client.GameObjects.Components.Kitchen
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private MicrowaveMenu _menu;
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private readonly Dictionary<int, EntityUid> _solids = new Dictionary<int, EntityUid>();
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private readonly Dictionary<int, Solution.ReagentQuantity> _reagents =new Dictionary<int, Solution.ReagentQuantity>();
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private readonly Dictionary<int, EntityUid> _solids = new();
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private readonly Dictionary<int, Solution.ReagentQuantity> _reagents =new();
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public MicrowaveBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner,uiKey)
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{
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