Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -50,7 +50,7 @@ namespace Content.Client.GameObjects.Components.Instruments
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/// A queue of MidiEvents to be sent to the server.
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/// </summary>
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[ViewVariables]
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private readonly List<MidiEvent> _midiEventBuffer = new List<MidiEvent>();
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private readonly List<MidiEvent> _midiEventBuffer = new();
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/// <summary>
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/// Whether a midi song will loop or not.
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