Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -33,7 +33,7 @@ namespace Content.Client.GameObjects.Components.CloningPod
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private CloningPodBoundUserInterfaceState _lastUpdate = null!;
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// List of scans that are visible based on current filter criteria.
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private readonly Dictionary<int, string> _filteredScans = new Dictionary<int, string>();
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private readonly Dictionary<int, string> _filteredScans = new();
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// The indices of the visible scans last time UpdateVisibleScans was ran.
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// This is inclusive, so end is the index of the last scan, not right after it.
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