Use 'new' expression in places where the type is evident for content (#2590)

* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2020-11-27 11:00:49 +01:00
committed by GitHub
parent 4a56df749b
commit 5c0cf1b1a0
235 changed files with 431 additions and 433 deletions

View File

@@ -61,7 +61,7 @@ namespace Content.Client.Chat
private const char MeAlias = '@';
private const char AdminChatAlias = ']';
private readonly List<StoredChatMessage> filteredHistory = new List<StoredChatMessage>();
private readonly List<StoredChatMessage> filteredHistory = new();
// Filter Button States
private bool _allState;
@@ -88,13 +88,13 @@ namespace Content.Client.Chat
/// We track them to push them up when new ones get added.
/// </summary>
private readonly Dictionary<EntityUid, List<SpeechBubble>> _activeSpeechBubbles =
new Dictionary<EntityUid, List<SpeechBubble>>();
new();
/// <summary>
/// Speech bubbles that are to-be-sent because of the "rate limit" they have.
/// </summary>
private readonly Dictionary<EntityUid, SpeechBubbleQueueData> _queuedSpeechBubbles
= new Dictionary<EntityUid, SpeechBubbleQueueData>();
= new();
public void Initialize()
{
@@ -532,7 +532,7 @@ namespace Content.Client.Chat
/// </summary>
public float TimeLeft { get; set; }
public Queue<SpeechBubbleData> MessageQueue { get; } = new Queue<SpeechBubbleData>();
public Queue<SpeechBubbleData> MessageQueue { get; } = new();
}
}
}