Revert "PORT: Allows Markings to Set Custom Layers for Specific Sprites (#2516)"

This reverts commit 9f39c112ad.
This commit is contained in:
hereelabs
2025-11-25 13:47:27 -05:00
parent 9f39c112ad
commit 5c034953ba
20 changed files with 48 additions and 377 deletions

View File

@@ -28,11 +28,7 @@ public sealed class PrototypeSaveTest
{
// The only prototypes that should get ignored are those that REQUIRE setup to get a sprite. At that point it is
// the responsibility of the spawner to ensure that a valid sprite is set.
"VirtualItem",
"MobGoblin", // imp edits - these four prototypes are species and do not receive their sprite data from ItemComponent, causing a false positive
"MobGoblinStowaway",
"MobGoblinKnight",
"MobGoblinCastaway",
"VirtualItem"
};
[Test]