Banana peel headgear fixes (#39457)

* Add wearable helmet sprites for banana and mimana peels

Made it so banana peels and their variants can be worn as head gear. The sprites were done by myself, so feel free to change or update them! Includes hamster compatibility.

* fixed a minor state bug

* Review fixes

- Removed blank space
- Added "FlipBrooke" to all modified meta.jsons, with the added note of which sprites I got the colors from/referenced.

* I forgot a comma

adds a comma and some periods

* Fixes
This commit is contained in:
FlipBrooke
2025-08-14 23:56:18 -06:00
committed by GitHub
parent 2b91f965a2
commit 5bfd1b180a
4 changed files with 13 additions and 12 deletions

View File

@@ -443,6 +443,7 @@
- Trash
- BananaPeel
- Ruminant
- WhitelistChameleon
- HamsterWearable
- type: SolutionContainerManager
@@ -459,7 +460,7 @@
requiresSpecialDigestion: true
- type: Clothing
sprite: Objects/Specific/Hydroponics/banana.rsi
equippedState: peel-equipped-HELMET
equippedPrefix: peel
slots:
- HEAD
quickEquip: false
@@ -471,7 +472,7 @@
components:
- type: Clothing
sprite: Objects/Specific/Hydroponics/banana.rsi
equippedState: baked-peel-equipped-HELMET
equippedPrefix: baked-peel
- type: Sprite
sprite: Objects/Specific/Hydroponics/banana.rsi
state: baked-peel
@@ -502,7 +503,7 @@
heldPrefix: peel
- type: Clothing
sprite: Objects/Specific/Hydroponics/mimana.rsi
equippedState: equipped-HELMET
equippedPrefix: peel
- type: Slippery
slipSound:
path: /Audio/Effects/slip.ogg
@@ -523,7 +524,7 @@
- type: Slippery
- type: Clothing
sprite: Objects/Materials/materials.rsi
equippedState: peel-equipped-HELMET
equippedPrefix: peel
- type: entity
name: carrot

View File

@@ -10,14 +10,6 @@
{
"name": "dead"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "equipped-HELMET-hamster",
"directions": 4
},
{
"name": "harvest"
},
@@ -33,6 +25,14 @@
{
"name": "peel3"
},
{
"name": "peel-equipped-HELMET",
"directions": 4
},
{
"name": "peel-equipped-HELMET-hamster",
"directions": 4
},
{
"name": "peel-inhand-left",
"directions": 4