Fixed bug where ID card computer defaulted to the atmos as the job icon. (#28462)
Fixed ID atmos bug!
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@@ -27,6 +27,9 @@ namespace Content.Client.Access.UI
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private string? _lastJobTitle;
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private string? _lastJobProto;
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// The job that will be picked if the ID doesn't have a job on the station.
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private static ProtoId<JobPrototype> _defaultJob = "Passenger";
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public IdCardConsoleWindow(IdCardConsoleBoundUserInterface owner, IPrototypeManager prototypeManager,
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List<ProtoId<AccessLevelPrototype>> accessLevels)
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{
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@@ -65,7 +68,6 @@ namespace Content.Client.Access.UI
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}
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JobPresetOptionButton.OnItemSelected += SelectJobPreset;
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_accessButtons.Populate(accessLevels, prototypeManager);
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AccessLevelControlContainer.AddChild(_accessButtons);
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@@ -172,11 +174,15 @@ namespace Content.Client.Access.UI
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new List<ProtoId<AccessLevelPrototype>>());
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var jobIndex = _jobPrototypeIds.IndexOf(state.TargetIdJobPrototype);
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if (jobIndex >= 0)
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// If the job index is < 0 that means they don't have a job registered in the station records.
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// For example, a new ID from a box would have no job index.
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if (jobIndex < 0)
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{
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JobPresetOptionButton.SelectId(jobIndex);
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jobIndex = _jobPrototypeIds.IndexOf(_defaultJob);
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}
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JobPresetOptionButton.SelectId(jobIndex);
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_lastFullName = state.TargetIdFullName;
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_lastJobTitle = state.TargetIdJobTitle;
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_lastJobProto = state.TargetIdJobPrototype;
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