@@ -15,7 +15,6 @@ using Content.Shared.Physics;
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using Content.Shared.Tag;
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using Content.Shared.Traits.Assorted;
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using Content.Shared.Weapons.Melee.Events;
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using Robust.Server.Audio;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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@@ -173,7 +172,7 @@ namespace Content.Server.Flash
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}
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if (sound != null)
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{
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_audio.PlayPvs(sound, source);
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SoundSystem.Play(sound.GetSound(), Filter.Pvs(transform), source);
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}
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}
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