Revert "Update submodule to 175.0.0 (#21318)" (#21319)

This commit is contained in:
metalgearsloth
2023-10-29 15:29:30 +11:00
committed by GitHub
parent 4f6ea2aef6
commit 5b8f3c48c4
327 changed files with 437 additions and 891 deletions

View File

@@ -20,7 +20,6 @@ using Content.Shared.Throwing;
using Robust.Server.GameStates;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Map;
using Robust.Shared.Physics.Components;
@@ -49,7 +48,6 @@ public sealed partial class ExplosionSystem : EntitySystem
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly ThrowingSystem _throwingSystem = default!;
[Dependency] private readonly PvsOverrideSystem _pvsSys = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
private EntityQuery<TransformComponent> _transformQuery;
@@ -336,7 +334,7 @@ public sealed partial class ExplosionSystem : EntitySystem
// play sound.
var audioRange = iterationIntensity.Count * 5;
var filter = Filter.Pvs(epicenter).AddInRange(epicenter, audioRange);
_audio.PlayStatic(type.Sound.GetSound(), filter, mapEntityCoords, true, _audioParams);
SoundSystem.Play(type.Sound.GetSound(), filter, mapEntityCoords, _audioParams);
return new Explosion(this,
type,