Mobs auto state handlers (#26957)
* Autogenerate MobStateComponentState * changed CurrentState to DataField, updated DataField attribute for AllowedStates * Update Content.Shared/Mobs/Components/MobStateComponent.cs * Update Content.Shared/Mobs/Components/MobStateComponent.cs --------- Co-authored-by: BuildTools <unconfigured@null.spigotmc.org> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -13,30 +13,21 @@ namespace Content.Shared.Mobs.Components
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/// </summary>
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/// </summary>
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[RegisterComponent]
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[RegisterComponent]
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[NetworkedComponent]
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[NetworkedComponent]
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[AutoGenerateComponentState]
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[Access(typeof(MobStateSystem), typeof(MobThresholdSystem))]
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[Access(typeof(MobStateSystem), typeof(MobThresholdSystem))]
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public sealed partial class MobStateComponent : Component
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public sealed partial class MobStateComponent : Component
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{
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{
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//default mobstate is always the lowest state level
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//default mobstate is always the lowest state level
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[ViewVariables] public MobState CurrentState { get; set; } = MobState.Alive;
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[AutoNetworkedField, ViewVariables]
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public MobState CurrentState { get; set; } = MobState.Alive;
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[DataField("allowedStates")] public HashSet<MobState> AllowedStates = new()
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[DataField]
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[AutoNetworkedField]
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public HashSet<MobState> AllowedStates = new()
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{
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{
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MobState.Alive,
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MobState.Alive,
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MobState.Critical,
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MobState.Critical,
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MobState.Dead
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MobState.Dead
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};
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};
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}
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}
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[Serializable, NetSerializable]
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public sealed class MobStateComponentState : ComponentState
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{
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public readonly MobState CurrentState;
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public readonly HashSet<MobState> AllowedStates;
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public MobStateComponentState(MobState currentState, HashSet<MobState> allowedStates)
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{
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CurrentState = currentState;
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AllowedStates = allowedStates;
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}
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}
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}
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}
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@@ -25,8 +25,6 @@ public partial class MobStateSystem : EntitySystem
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_sawmill = _logManager.GetSawmill("MobState");
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_sawmill = _logManager.GetSawmill("MobState");
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base.Initialize();
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base.Initialize();
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SubscribeEvents();
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SubscribeEvents();
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SubscribeLocalEvent<MobStateComponent, ComponentGetState>(OnGetComponentState);
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SubscribeLocalEvent<MobStateComponent, ComponentHandleState>(OnHandleComponentState);
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}
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}
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#region Public API
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#region Public API
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@@ -100,24 +98,5 @@ public partial class MobStateSystem : EntitySystem
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#region Private Implementation
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#region Private Implementation
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private void OnHandleComponentState(EntityUid uid, MobStateComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not MobStateComponentState state)
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return;
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component.CurrentState = state.CurrentState;
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if (!component.AllowedStates.SetEquals(state.AllowedStates))
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{
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component.AllowedStates.Clear();
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component.AllowedStates.UnionWith(state.AllowedStates);
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}
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}
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private void OnGetComponentState(EntityUid uid, MobStateComponent component, ref ComponentGetState args)
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{
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args.State = new MobStateComponentState(component.CurrentState, component.AllowedStates);
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}
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#endregion
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#endregion
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}
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}
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