Sweeping changes/improvements to the microwave. (#997)

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
FL-OZ
2020-05-28 15:28:35 -05:00
committed by GitHub
parent 836953370d
commit 5b36a0d704
8 changed files with 392 additions and 356 deletions

View File

@@ -5,7 +5,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using Content.Server.GameObjects.Components.Chemistry;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.Chemistry;
using Robust.Shared.Serialization;
using Robust.Shared.Interfaces.GameObjects;
@@ -21,7 +20,6 @@ using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Localization;
using Content.Server.Interfaces;
using Content.Server.Utility;
using Robust.Shared.Audio;
using Content.Server.Interfaces.GameObjects;
using Content.Server.Interfaces.Chat;
@@ -32,7 +30,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class KitchenMicrowaveComponent : SharedMicrowaveComponent, IActivate, IInteractUsing, ISolutionChange, ISuicideAct
public class MicrowaveComponent : SharedMicrowaveComponent, IActivate, IInteractUsing, ISolutionChange
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
@@ -62,25 +60,22 @@ namespace Content.Server.GameObjects.Components.Kitchen
/// For right now, I don't think any recipe cook time should be greater than 60 seconds.
/// </summary>
[ViewVariables]
private uint _currentCookTimerTime { get; set; } = 1;
private uint _currentCookTimerTime = 1;
#endregion
private bool Powered => _powerDevice.Powered;
private bool HasContents => _solution.ReagentList.Count > 0 || _storage.ContainedEntities.Count > 0;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => UpdateUserInterface();
private bool _powered => _powerDevice.Powered;
private bool _hasContents => _solution.ReagentList.Count > 0 || _storage.ContainedEntities.Count > 0;
private bool _uiDirty = true;
private bool _lostPower = false;
private int _currentCookTimeButtonIndex = 0;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => _uiDirty = true;
private AudioSystem _audioSystem;
private AppearanceComponent _appearance;
private PowerDeviceComponent _powerDevice;
private BoundUserInterface _userInterface;
private Container _storage;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
@@ -109,7 +104,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
{
if (!Powered || _busy)
if (!_powered || _busy)
{
return;
}
@@ -119,43 +114,74 @@ namespace Content.Server.GameObjects.Components.Kitchen
case MicrowaveStartCookMessage msg :
wzhzhzh();
break;
case MicrowaveEjectMessage msg :
if (HasContents)
if (_hasContents)
{
VaporizeReagents();
EjectSolids();
ClickSound();
UpdateUserInterface();
_uiDirty = true;
}
break;
case MicrowaveEjectSolidIndexedMessage msg:
if (HasContents)
if (_hasContents)
{
EjectSolidWithIndex(msg.EntityID);
EjectSolid(msg.EntityID);
ClickSound();
UpdateUserInterface();
_uiDirty = true;
}
break;
case MicrowaveVaporizeReagentIndexedMessage msg:
if (HasContents)
if (_hasContents)
{
VaporizeReagentWithReagentQuantity(msg.ReagentQuantity);
VaporizeReagentQuantity(msg.ReagentQuantity);
ClickSound();
UpdateUserInterface();
_uiDirty = true;
}
break;
case MicrowaveSelectCookTimeMessage msg:
_currentCookTimerTime = msg.newCookTime;
_currentCookTimeButtonIndex = msg.ButtonIndex;
_currentCookTimerTime = msg.NewCookTime;
ClickSound();
UpdateUserInterface();
_uiDirty = true;
break;
}
}
public void OnUpdate()
{
if (!_powered)
{
//TODO:If someone cuts power currently, microwave magically keeps going. FIX IT!
SetAppearance(MicrowaveVisualState.Idle);
}
if (_busy && !_powered)
{
//we lost power while we were cooking/busy!
_lostPower = true;
VaporizeReagents();
EjectSolids();
_busy = false;
_uiDirty = true;
}
if (_uiDirty)
{
_userInterface.SetState(new MicrowaveUpdateUserInterfaceState
(
_solution.Solution.Contents.ToArray(),
_storage.ContainedEntities.Select(item => item.Uid).ToArray(),
_busy,
_currentCookTimeButtonIndex,
_currentCookTimerTime
));
_uiDirty = false;
}
}
private void SetAppearance(MicrowaveVisualState state)
{
if (_appearance != null || Owner.TryGetComponent(out _appearance))
@@ -165,42 +191,29 @@ namespace Content.Server.GameObjects.Components.Kitchen
}
private void UpdateUserInterface()
{
var solidsVisualList = new List<EntityUid>();
foreach(var item in _storage.ContainedEntities)
{
solidsVisualList.Add(item.Uid);
}
_userInterface.SetState(new MicrowaveUpdateUserInterfaceState(_solution.Solution.Contents, solidsVisualList, _busy));
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor) || !Powered)
if (!eventArgs.User.TryGetComponent(out IActorComponent actor) || !_powered)
{
return;
}
UpdateUserInterface();
_uiDirty = true;
_userInterface.Open(actor.playerSession);
}
public bool InteractUsing(InteractUsingEventArgs eventArgs)
{
if (!_powered)
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
Loc.GetString("It has no power!"));
return false;
}
var itemEntity = eventArgs.User.GetComponent<HandsComponent>().GetActiveHand.Owner;
if(itemEntity.TryGetComponent<PourableComponent>(out var attackPourable))
{
//Get target and check if it can be poured into
if (!Owner.TryGetComponent<SolutionComponent>(out var mySolution)
|| !mySolution.CanPourIn)
{
return false;
}
if (!itemEntity.TryGetComponent<SolutionComponent>(out var attackSolution)
|| !attackSolution.CanPourOut)
{
@@ -208,7 +221,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
}
//Get transfer amount. May be smaller than _transferAmount if not enough room
var realTransferAmount = ReagentUnit.Min(attackPourable.TransferAmount, mySolution.EmptyVolume);
var realTransferAmount = ReagentUnit.Min(attackPourable.TransferAmount, _solution.EmptyVolume);
if (realTransferAmount <= 0) //Special message if container is full
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
@@ -218,7 +231,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
//Move units from attackSolution to targetSolution
var removedSolution = attackSolution.SplitSolution(realTransferAmount);
if (!mySolution.TryAddSolution(removedSolution))
if (!_solution.TryAddSolution(removedSolution))
{
return false;
}
@@ -228,24 +241,18 @@ namespace Content.Server.GameObjects.Components.Kitchen
return true;
}
if (!itemEntity.TryGetComponent(typeof(FoodComponent), out var food))
{
_notifyManager.PopupMessage(Owner, eventArgs.User, "That won't work!");
return false;
}
itemEntity.TryGetComponent(typeof(ItemComponent), out var food);
var ent = food.Owner; //Get the entity of the ItemComponent.
_storage.Insert(ent);
UpdateUserInterface();
_uiDirty = true;
return true;
}
//This is required. It's 'cook'.
// ReSharper disable once InconsistentNaming
// ReSharper disable once IdentifierTypo
private void wzhzhzh()
{
if (!HasContents)
if (!_hasContents)
{
return;
}
@@ -267,25 +274,23 @@ namespace Content.Server.GameObjects.Components.Kitchen
// Check recipes
FoodRecipePrototype recipeToCook = null;
foreach(var r in _recipeManager.Recipes)
foreach (var r in _recipeManager.Recipes.Where(r => CanSatisfyRecipe(r, solidsDict)))
{
if (!CanSatisfyRecipe(r, solidsDict))
{
continue;
}
recipeToCook = r;
}
var goodMeal = (recipeToCook != null)
&&
(_currentCookTimerTime == (uint)recipeToCook.CookTime) ? true : false;
(_currentCookTimerTime == (uint)recipeToCook.CookTime);
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.Play(_startCookingSound,Owner, AudioParams.Default);
_audioSystem.Play(_startCookingSound, Owner, AudioParams.Default);
Timer.Spawn((int)(_currentCookTimerTime * _cookTimeMultiplier), () =>
{
if (_lostPower)
{
return;
}
if (goodMeal)
{
SubtractContents(recipeToCook);
@@ -296,14 +301,19 @@ namespace Content.Server.GameObjects.Components.Kitchen
VaporizeSolids();
}
var entityToSpawn = goodMeal ? recipeToCook.Result : _badRecipeName;
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
_audioSystem.Play(_cookingCompleteSound,Owner, AudioParams.Default);
if (recipeToCook != null)
{
var entityToSpawn = goodMeal ? recipeToCook.Result : _badRecipeName;
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
}
_audioSystem.Play(_cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
UpdateUserInterface();
_uiDirty = true;
});
UpdateUserInterface();
_lostPower = false;
_uiDirty = true;
}
private void VaporizeReagents()
@@ -311,7 +321,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
_solution.RemoveAllSolution();
}
private void VaporizeReagentWithReagentQuantity(Solution.ReagentQuantity reagentQuantity)
private void VaporizeReagentQuantity(Solution.ReagentQuantity reagentQuantity)
{
_solution.TryRemoveReagent(reagentQuantity.ReagentId, reagentQuantity.Quantity);
}
@@ -335,7 +345,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
}
}
private void EjectSolidWithIndex(EntityUid entityID)
private void EjectSolid(EntityUid entityID)
{
if (_entityManager.EntityExists(entityID))
{
@@ -402,9 +412,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
private void ClickSound()
{
_audioSystem.Play("/Audio/machines/machine_switch.ogg",Owner, AudioParams.Default.WithVolume(-2f));
_audioSystem.Play("/Audio/machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
}
public SuicideKind Suicide(IEntity victim, IChatManager chat)
@@ -423,7 +431,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
chat.EntityMe(victim, Loc.GetPluralString("is trying to cook {0:their} head!", "is trying to cook {0:their} heads!", headCount, victim));
_currentCookTimerTime = 10;
ClickSound();
UpdateUserInterface();
_uiDirty = true;
wzhzhzh();
return SuicideKind.Heat;
}