ECSatize AlertsSystem (#5559)
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237
Content.Shared/Alert/AlertsSystem.cs
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237
Content.Shared/Alert/AlertsSystem.cs
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Alert;
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public abstract class AlertsSystem : EntitySystem
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{
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[Dependency]
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private readonly IPrototypeManager _prototypeManager = default!;
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private readonly Dictionary<AlertType, AlertPrototype> _typeToAlert = new();
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public IReadOnlyDictionary<AlertKey, AlertState>? GetActiveAlerts(EntityUid euid)
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{
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return EntityManager.TryGetComponent(euid, out AlertsComponent comp)
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? comp.Alerts
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: null;
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}
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public bool IsShowingAlert(EntityUid euid, AlertType alertType)
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{
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if (!EntityManager.TryGetComponent(euid, out AlertsComponent alertsComponent))
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return false;
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if (TryGet(alertType, out var alert))
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{
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return alertsComponent.Alerts.ContainsKey(alert.AlertKey);
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}
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Logger.DebugS("alert", "unknown alert type {0}", alertType);
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return false;
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}
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/// <returns>true iff an alert of the indicated alert category is currently showing</returns>
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public bool IsShowingAlertCategory(EntityUid euid, AlertCategory alertCategory)
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{
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return EntityManager.TryGetComponent(euid, out AlertsComponent alertsComponent)
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&& alertsComponent.Alerts.ContainsKey(AlertKey.ForCategory(alertCategory));
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}
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public bool TryGetAlertState(EntityUid euid, AlertKey key, out AlertState alertState)
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{
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if (EntityManager.TryGetComponent(euid, out AlertsComponent alertsComponent))
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return alertsComponent.Alerts.TryGetValue(key, out alertState);
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alertState = default;
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return false;
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}
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/// <summary>
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/// Shows the alert. If the alert or another alert of the same category is already showing,
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/// it will be updated / replaced with the specified values.
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/// </summary>
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/// <param name="euid"></param>
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/// <param name="alertType">type of the alert to set</param>
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/// <param name="severity">severity, if supported by the alert</param>
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/// <param name="cooldown">cooldown start and end, if null there will be no cooldown (and it will
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/// be erased if there is currently a cooldown for the alert)</param>
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public void ShowAlert(EntityUid euid, AlertType alertType, short? severity = null, (TimeSpan, TimeSpan)? cooldown = null)
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{
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if (!EntityManager.TryGetComponent(euid, out AlertsComponent alertsComponent))
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return;
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if (TryGet(alertType, out var alert))
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{
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// Check whether the alert category we want to show is already being displayed, with the same type,
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// severity, and cooldown.
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if (alertsComponent.Alerts.TryGetValue(alert.AlertKey, out var alertStateCallback) &&
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alertStateCallback.Type == alertType &&
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alertStateCallback.Severity == severity &&
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alertStateCallback.Cooldown == cooldown)
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{
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return;
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}
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// In the case we're changing the alert type but not the category, we need to remove it first.
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alertsComponent.Alerts.Remove(alert.AlertKey);
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alertsComponent.Alerts[alert.AlertKey] = new AlertState
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{ Cooldown = cooldown, Severity = severity, Type = alertType };
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AfterShowAlert(alertsComponent);
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alertsComponent.Dirty();
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}
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else
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{
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Logger.ErrorS("alert", "Unable to show alert {0}, please ensure this alertType has" +
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" a corresponding YML alert prototype",
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alertType);
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}
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}
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/// <summary>
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/// Clear the alert with the given category, if one is currently showing.
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/// </summary>
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public void ClearAlertCategory(EntityUid euid, AlertCategory category)
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{
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if(!EntityManager.TryGetComponent(euid, out AlertsComponent alertsComponent))
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return;
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var key = AlertKey.ForCategory(category);
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if (!alertsComponent.Alerts.Remove(key))
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{
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return;
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}
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AfterClearAlert(alertsComponent);
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alertsComponent.Dirty();
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}
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/// <summary>
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/// Clear the alert of the given type if it is currently showing.
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/// </summary>
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public void ClearAlert(EntityUid euid, AlertType alertType)
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{
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if (!EntityManager.TryGetComponent(euid, out AlertsComponent alertsComponent))
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return;
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if (TryGet(alertType, out var alert))
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{
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if (!alertsComponent.Alerts.Remove(alert.AlertKey))
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{
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return;
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}
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AfterClearAlert(alertsComponent);
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alertsComponent.Dirty();
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}
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else
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{
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Logger.ErrorS("alert", "unable to clear alert, unknown alertType {0}", alertType);
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}
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}
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/// <summary>
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/// Invoked after showing an alert prior to dirtying the component
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/// </summary>
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/// <param name="alertsComponent"></param>
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protected virtual void AfterShowAlert(AlertsComponent alertsComponent) { }
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/// <summary>
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/// Invoked after clearing an alert prior to dirtying the component
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/// </summary>
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/// <param name="alertsComponent"></param>
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protected virtual void AfterClearAlert(AlertsComponent alertsComponent) { }
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AlertsComponent, ComponentStartup>((uid, _, _) => RaiseLocalEvent(uid, new AlertSyncEvent(uid)));
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SubscribeLocalEvent<AlertsComponent, ComponentShutdown>((uid, _, _) => HandleComponentShutdown(uid));
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SubscribeLocalEvent<AlertsComponent, ComponentGetState>(ClientAlertsGetState);
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SubscribeNetworkEvent<ClickAlertEvent>(HandleClickAlert);
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LoadPrototypes();
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_prototypeManager.PrototypesReloaded += HandlePrototypesReloaded;
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}
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protected virtual void HandleComponentShutdown(EntityUid uid)
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{
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RaiseLocalEvent(uid, new AlertSyncEvent(uid));
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}
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public override void Shutdown()
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{
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_prototypeManager.PrototypesReloaded -= HandlePrototypesReloaded;
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base.Shutdown();
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}
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private void HandlePrototypesReloaded(PrototypesReloadedEventArgs obj)
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{
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LoadPrototypes();
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}
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protected virtual void LoadPrototypes()
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{
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_typeToAlert.Clear();
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foreach (var alert in _prototypeManager.EnumeratePrototypes<AlertPrototype>())
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{
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if (!_typeToAlert.TryAdd(alert.AlertType, alert))
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{
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Logger.ErrorS("alert",
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"Found alert with duplicate alertType {0} - all alerts must have" +
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" a unique alerttype, this one will be skipped", alert.AlertType);
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}
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}
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}
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/// <summary>
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/// Tries to get the alert of the indicated type
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/// </summary>
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/// <returns>true if found</returns>
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public bool TryGet(AlertType alertType, [NotNullWhen(true)] out AlertPrototype? alert)
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{
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return _typeToAlert.TryGetValue(alertType, out alert);
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}
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private void HandleClickAlert(ClickAlertEvent msg, EntitySessionEventArgs args)
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{
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var player = args.SenderSession.AttachedEntity;
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if (player is null || !EntityManager.TryGetComponent<AlertsComponent>(player, out var alertComp)) return;
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if (!IsShowingAlert(player.Value, msg.Type))
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{
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Logger.DebugS("alert", "user {0} attempted to" +
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" click alert {1} which is not currently showing for them",
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EntityManager.GetComponent<MetaDataComponent>(player.Value).EntityName, msg.Type);
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return;
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}
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if (!TryGet(msg.Type, out var alert))
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{
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Logger.WarningS("alert", "unrecognized encoded alert {0}", msg.Type);
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return;
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}
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alert.OnClick?.AlertClicked(player.Value);
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}
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private static void ClientAlertsGetState(EntityUid uid, AlertsComponent component, ref ComponentGetState args)
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{
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args.State = new AlertsComponentState(component.Alerts);
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}
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}
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