Add delay to dumping mop bucket (#11631)
This commit is contained in:
@@ -1,3 +1,5 @@
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using System.Threading;
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namespace Content.Server.Fluids.Components;
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namespace Content.Server.Fluids.Components;
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[RegisterComponent]
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[RegisterComponent]
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@@ -12,4 +14,9 @@ public sealed class SpillableComponent : Component
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/// </summary>
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/// </summary>
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[DataField("spillWorn")]
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[DataField("spillWorn")]
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public bool SpillWorn = true;
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public bool SpillWorn = true;
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[DataField("spillDelay")]
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public float? SpillDelay;
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public CancellationTokenSource? CancelToken;
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}
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}
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@@ -1,8 +1,10 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Logs;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Clothing.Components;
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using Content.Server.Clothing.Components;
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using Content.Server.DoAfter;
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using Content.Server.Fluids.Components;
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using Content.Server.Fluids.Components;
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using Content.Server.Nutrition.Components;
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using Content.Server.Nutrition.Components;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Server.Nutrition.EntitySystems;
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@@ -28,6 +30,7 @@ public sealed class SpillableSystem : EntitySystem
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger= default!;
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[Dependency] private readonly IAdminLogManager _adminLogger= default!;
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[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -36,6 +39,8 @@ public sealed class SpillableSystem : EntitySystem
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SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb);
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SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb);
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SubscribeLocalEvent<SpillableComponent, GotEquippedEvent>(OnGotEquipped);
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SubscribeLocalEvent<SpillableComponent, GotEquippedEvent>(OnGotEquipped);
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SubscribeLocalEvent<SpillableComponent, SolutionSpikeOverflowEvent>(OnSpikeOverflow);
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SubscribeLocalEvent<SpillableComponent, SolutionSpikeOverflowEvent>(OnSpikeOverflow);
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SubscribeLocalEvent<SpillableComponent, SpillFinishedEvent>(OnSpillFinished);
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SubscribeLocalEvent<SpillableComponent, SpillCancelledEvent>(OnSpillCancelled);
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}
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}
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private void OnSpikeOverflow(EntityUid uid, SpillableComponent component, SolutionSpikeOverflowEvent args)
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private void OnSpikeOverflow(EntityUid uid, SpillableComponent component, SolutionSpikeOverflowEvent args)
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@@ -125,12 +130,35 @@ public sealed class SpillableSystem : EntitySystem
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Verb verb = new();
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Verb verb = new();
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verb.Text = Loc.GetString("spill-target-verb-get-data-text");
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verb.Text = Loc.GetString("spill-target-verb-get-data-text");
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// TODO VERB ICONS spill icon? pouring out a glass/beaker?
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// TODO VERB ICONS spill icon? pouring out a glass/beaker?
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if (component.SpillDelay == null)
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{
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verb.Act = () =>
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verb.Act = () =>
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{
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{
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var puddleSolution = _solutionContainerSystem.SplitSolution(args.Target,
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var puddleSolution = _solutionContainerSystem.SplitSolution(args.Target,
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solution, solution.DrainAvailable);
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solution, solution.DrainAvailable);
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SpillAt(puddleSolution, Transform(args.Target).Coordinates, "PuddleSmear");
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SpillAt(puddleSolution, Transform(args.Target).Coordinates, "PuddleSmear");
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};
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};
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}
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else
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{
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verb.Act = () =>
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{
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if (component.CancelToken == null)
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{
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component.CancelToken = new CancellationTokenSource();
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_doAfterSystem.DoAfter(new DoAfterEventArgs(args.User, component.SpillDelay.Value, component.CancelToken.Token, component.Owner)
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{
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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BreakOnDamage = true,
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BreakOnStun = true,
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NeedHand = true,
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TargetFinishedEvent = new SpillFinishedEvent(args.User, component.Owner, solution),
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TargetCancelledEvent = new SpillCancelledEvent(component.Owner)
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});
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}
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};
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}
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verb.Impact = LogImpact.Medium; // dangerous reagent reaction are logged separately.
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verb.Impact = LogImpact.Medium; // dangerous reagent reaction are logged separately.
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args.Verbs.Add(verb);
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args.Verbs.Add(verb);
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}
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}
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@@ -234,4 +262,47 @@ public sealed class SpillableSystem : EntitySystem
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return puddleComponent;
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return puddleComponent;
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}
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}
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private void OnSpillFinished(EntityUid uid, SpillableComponent component, SpillFinishedEvent ev)
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{
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component.CancelToken = null;
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//solution gone by other means before doafter completes
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if (ev.Solution == null || ev.Solution.CurrentVolume == 0)
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return;
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var puddleSolution = _solutionContainerSystem.SplitSolution(uid,
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ev.Solution, ev.Solution.DrainAvailable);
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SpillAt(puddleSolution, Transform(component.Owner).Coordinates, "PuddleSmear");
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}
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private void OnSpillCancelled(EntityUid uid, SpillableComponent component, SpillCancelledEvent ev)
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{
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component.CancelToken = null;
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}
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internal sealed class SpillFinishedEvent : EntityEventArgs
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{
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public SpillFinishedEvent(EntityUid user, EntityUid spillable, Solution solution)
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{
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User = user;
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Spillable = spillable;
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Solution = solution;
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}
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public EntityUid User { get; }
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public EntityUid Spillable { get; }
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public Solution Solution { get; }
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}
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private sealed class SpillCancelledEvent : EntityEventArgs
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{
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public EntityUid Spillable;
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public SpillCancelledEvent(EntityUid spillable)
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{
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Spillable = spillable;
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}
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}
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}
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}
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@@ -46,6 +46,7 @@
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- ReagentId: Water
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- ReagentId: Water
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Quantity: 250 # half-full at roundstart to leave room for puddles
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Quantity: 250 # half-full at roundstart to leave room for puddles
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- type: Spillable
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- type: Spillable
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spillDelay: 3.0
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- type: DrainableSolution
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- type: DrainableSolution
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solution: bucket
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solution: bucket
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- type: RefillableSolution
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- type: RefillableSolution
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@@ -141,6 +142,7 @@
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mask:
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mask:
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- MobMask
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- MobMask
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- type: Spillable
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- type: Spillable
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spillDelay: 3.0
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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bucket:
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bucket:
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