Add delay to dumping mop bucket (#11631)
This commit is contained in:
@@ -1,8 +1,10 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Clothing.Components;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Fluids.Components;
|
||||
using Content.Server.Nutrition.Components;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
@@ -28,6 +30,7 @@ public sealed class SpillableSystem : EntitySystem
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger= default!;
|
||||
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -36,6 +39,8 @@ public sealed class SpillableSystem : EntitySystem
|
||||
SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb);
|
||||
SubscribeLocalEvent<SpillableComponent, GotEquippedEvent>(OnGotEquipped);
|
||||
SubscribeLocalEvent<SpillableComponent, SolutionSpikeOverflowEvent>(OnSpikeOverflow);
|
||||
SubscribeLocalEvent<SpillableComponent, SpillFinishedEvent>(OnSpillFinished);
|
||||
SubscribeLocalEvent<SpillableComponent, SpillCancelledEvent>(OnSpillCancelled);
|
||||
}
|
||||
|
||||
private void OnSpikeOverflow(EntityUid uid, SpillableComponent component, SolutionSpikeOverflowEvent args)
|
||||
@@ -125,12 +130,35 @@ public sealed class SpillableSystem : EntitySystem
|
||||
Verb verb = new();
|
||||
verb.Text = Loc.GetString("spill-target-verb-get-data-text");
|
||||
// TODO VERB ICONS spill icon? pouring out a glass/beaker?
|
||||
verb.Act = () =>
|
||||
if (component.SpillDelay == null)
|
||||
{
|
||||
var puddleSolution = _solutionContainerSystem.SplitSolution(args.Target,
|
||||
solution, solution.DrainAvailable);
|
||||
SpillAt(puddleSolution, Transform(args.Target).Coordinates, "PuddleSmear");
|
||||
};
|
||||
verb.Act = () =>
|
||||
{
|
||||
var puddleSolution = _solutionContainerSystem.SplitSolution(args.Target,
|
||||
solution, solution.DrainAvailable);
|
||||
SpillAt(puddleSolution, Transform(args.Target).Coordinates, "PuddleSmear");
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
verb.Act = () =>
|
||||
{
|
||||
if (component.CancelToken == null)
|
||||
{
|
||||
component.CancelToken = new CancellationTokenSource();
|
||||
_doAfterSystem.DoAfter(new DoAfterEventArgs(args.User, component.SpillDelay.Value, component.CancelToken.Token, component.Owner)
|
||||
{
|
||||
BreakOnTargetMove = true,
|
||||
BreakOnUserMove = true,
|
||||
BreakOnDamage = true,
|
||||
BreakOnStun = true,
|
||||
NeedHand = true,
|
||||
TargetFinishedEvent = new SpillFinishedEvent(args.User, component.Owner, solution),
|
||||
TargetCancelledEvent = new SpillCancelledEvent(component.Owner)
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
verb.Impact = LogImpact.Medium; // dangerous reagent reaction are logged separately.
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
@@ -234,4 +262,47 @@ public sealed class SpillableSystem : EntitySystem
|
||||
|
||||
return puddleComponent;
|
||||
}
|
||||
|
||||
private void OnSpillFinished(EntityUid uid, SpillableComponent component, SpillFinishedEvent ev)
|
||||
{
|
||||
component.CancelToken = null;
|
||||
|
||||
//solution gone by other means before doafter completes
|
||||
if (ev.Solution == null || ev.Solution.CurrentVolume == 0)
|
||||
return;
|
||||
|
||||
var puddleSolution = _solutionContainerSystem.SplitSolution(uid,
|
||||
ev.Solution, ev.Solution.DrainAvailable);
|
||||
|
||||
SpillAt(puddleSolution, Transform(component.Owner).Coordinates, "PuddleSmear");
|
||||
}
|
||||
|
||||
private void OnSpillCancelled(EntityUid uid, SpillableComponent component, SpillCancelledEvent ev)
|
||||
{
|
||||
component.CancelToken = null;
|
||||
}
|
||||
|
||||
internal sealed class SpillFinishedEvent : EntityEventArgs
|
||||
{
|
||||
public SpillFinishedEvent(EntityUid user, EntityUid spillable, Solution solution)
|
||||
{
|
||||
User = user;
|
||||
Spillable = spillable;
|
||||
Solution = solution;
|
||||
}
|
||||
|
||||
public EntityUid User { get; }
|
||||
public EntityUid Spillable { get; }
|
||||
public Solution Solution { get; }
|
||||
}
|
||||
|
||||
private sealed class SpillCancelledEvent : EntityEventArgs
|
||||
{
|
||||
public EntityUid Spillable;
|
||||
|
||||
public SpillCancelledEvent(EntityUid spillable)
|
||||
{
|
||||
Spillable = spillable;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user