Actions Rework (#6791)
* Rejig Actions * fix merge errors * lambda-b-gon * fix PAI, add innate actions * Revert "fix PAI, add innate actions" This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b. * Just fix by making nullable. if only require: true actually did something somehow. * Make AddActions() ensure an actions component and misc comments * misc cleanup * Limit range even when not checking for obstructions * remove old guardian code * rename function and make EntityUid nullable * fix magboot bug * fix action search menu * make targeting toggle all equivalent actions * fix combat popups (enabling <-> disabling)
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@@ -1,5 +1,7 @@
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using System;
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using Content.Client.Stylesheets;
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using Content.Shared.Actions;
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using Content.Shared.Actions.ActionTypes;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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@@ -89,7 +91,7 @@ namespace Content.Client.Actions.UI
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{
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var duration = Cooldown.Value.End - Cooldown.Value.Start;
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_cooldownLabel.SetMessage(FormattedMessage.FromMarkup(
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$"[color=#a10505]{duration.Seconds} sec cooldown ({timeLeft.Seconds + 1} sec remaining)[/color]"));
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$"[color=#a10505]{(int) duration.TotalSeconds} sec cooldown ({(int) timeLeft.TotalSeconds + 1} sec remaining)[/color]"));
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_cooldownLabel.Visible = true;
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}
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else
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