Adds an introductory message to the user-facing ahelp chat window (#33348)
* Adds an introductory message to the user-facing ahelp chat window * Update Resources/Locale/en-US/administration/bwoink.ftl * Update Resources/Locale/en-US/administration/bwoink.ftl --------- Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
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@@ -572,6 +572,10 @@ public sealed class UserAHelpUIHandler : IAHelpUIHandler
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_window.OnClose += () => { OnClose?.Invoke(); };
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_window.OnOpen += () => { OnOpen?.Invoke(); };
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_window.Contents.AddChild(_chatPanel);
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var introText = Loc.GetString("bwoink-system-introductory-message");
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var introMessage = new SharedBwoinkSystem.BwoinkTextMessage( _ownerId, SharedBwoinkSystem.SystemUserId, introText);
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Receive(introMessage);
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}
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public void Dispose()
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@@ -3,9 +3,15 @@ bwoink-user-title = Admin Message
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bwoink-system-starmute-message-no-other-users = *System: Nobody is available to receive your message. Try pinging Game Admins on Discord.
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bwoink-system-messages-being-relayed-to-discord =
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Your messages are being relayed to the admins via Discord.
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All messages are relayed to game administrators via Discord.
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Issues may be handled without a response.
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bwoink-system-introductory-message =
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Please describe the issue that you have encountered in detail. Assume that the game administrator who is resolving the problem does not have first-hand knowledge of what has occurred.
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Please do not ask for special events or punishments for other players.
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Any bugs and other related issues should be reported through Discord or Github.
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Misuse of this message system may result in disciplinary action.
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bwoink-system-typing-indicator = {$players} {$count ->
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[one] is
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*[other] are
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