Add default link verb for machine linking (#7413)

This commit is contained in:
Leon Friedrich
2022-04-16 09:19:43 +12:00
committed by GitHub
parent e8558806ad
commit 5a89382d28
3 changed files with 111 additions and 23 deletions

View File

@@ -1,15 +1,12 @@
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.MachineLinking.Components
{
[RegisterComponent]
public sealed class SignalLinkerComponent : Component
{
[ViewVariables]
public EntityUid? savedTransmitter;
public EntityUid? SavedTransmitter;
[ViewVariables]
public EntityUid? savedReceiver;
public EntityUid? SavedReceiver;
}
}

View File

@@ -9,6 +9,7 @@ using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Shared.Utility;
using Robust.Shared.Player;
using Content.Shared.Verbs;
namespace Content.Server.MachineLinking.System
{
@@ -37,10 +38,12 @@ namespace Content.Server.MachineLinking.System
SubscribeLocalEvent<SignalTransmitterComponent, ComponentStartup>(OnTransmitterStartup);
SubscribeLocalEvent<SignalTransmitterComponent, ComponentRemove>(OnTransmitterRemoved);
SubscribeLocalEvent<SignalTransmitterComponent, InteractUsingEvent>(OnTransmitterInteractUsing);
SubscribeLocalEvent<SignalTransmitterComponent, GetVerbsEvent<AlternativeVerb>>(OnGetTransmitterVerbs);
SubscribeLocalEvent<SignalReceiverComponent, ComponentStartup>(OnReceiverStartup);
SubscribeLocalEvent<SignalReceiverComponent, ComponentRemove>(OnReceiverRemoved);
SubscribeLocalEvent<SignalReceiverComponent, InteractUsingEvent>(OnReceiverInteractUsing);
SubscribeLocalEvent<SignalReceiverComponent, GetVerbsEvent<AlternativeVerb>>(OnGetReceiverVerbs);
SubscribeLocalEvent<SignalLinkerComponent, SignalPortSelected>(OnSignalPortSelected);
SubscribeLocalEvent<SignalLinkerComponent, LinkerClearSelected>(OnLinkerClearSelected);
@@ -48,6 +51,71 @@ namespace Content.Server.MachineLinking.System
SubscribeLocalEvent<SignalLinkerComponent, BoundUIClosedEvent>(OnLinkerUIClosed);
}
/// <summary>
/// Add an alt-click verb to allow users to link the default ports, without needing to open the UI.
/// </summary>
private void OnGetReceiverVerbs(EntityUid uid, SignalReceiverComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
if (!TryComp(args.Using, out SignalLinkerComponent? linker))
return;
AlternativeVerb verb = new()
{
Text = Loc.GetString("signal-linking-verb-text-link-default"),
IconEntity = args.Using
};
args.Verbs.Add(verb);
if (linker.SavedTransmitter != null)
{
verb.Act = () =>
{
var msg = TryLinkDefaults(uid, linker.SavedTransmitter.Value, component)
? Loc.GetString("signal-linking-verb-success", ("machine", linker.SavedTransmitter.Value))
: Loc.GetString("signal-linking-verb-fail", ("machine", linker.SavedTransmitter.Value));
_popupSystem.PopupEntity(msg, uid, Filter.Entities(args.User));
};
return;
}
verb.Disabled = true;
verb.Message = Loc.GetString("signal-linking-verb-disabled-no-transmitter");
}
private void OnGetTransmitterVerbs(EntityUid uid, SignalTransmitterComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
if (!TryComp(args.Using, out SignalLinkerComponent? linker))
return;
AlternativeVerb verb = new()
{
Text = Loc.GetString("signal-linking-verb-text-link-default"),
IconEntity = args.Using
};
args.Verbs.Add(verb);
if (linker.SavedReceiver != null)
{
verb.Act = () =>
{
var msg = TryLinkDefaults(linker.SavedReceiver.Value, uid, null, component)
? Loc.GetString("signal-linking-verb-success", ("machine", linker.SavedReceiver.Value))
: Loc.GetString("signal-linking-verb-fail", ("machine", linker.SavedReceiver.Value));
_popupSystem.PopupEntity(msg, uid, Filter.Entities(args.User));
};
return;
}
verb.Disabled = true;
verb.Message = Loc.GetString("signal-linking-verb-disabled-no-receiver");
}
private void OnTransmitterInvokePort(EntityUid uid, SignalTransmitterComponent component, InvokePortEvent args)
{
foreach (var receiver in component.Outputs[args.Port])
@@ -120,9 +188,9 @@ namespace Content.Server.MachineLinking.System
!TryComp(args.User, out ActorComponent? actor))
return;
linker.savedTransmitter = uid;
linker.SavedTransmitter = uid;
if (!TryComp(linker.savedReceiver, out SignalReceiverComponent? receiver))
if (!TryComp(linker.SavedReceiver, out SignalReceiverComponent? receiver))
{
_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-saved", ("machine", uid)),
Filter.Entities(args.User));
@@ -146,9 +214,9 @@ namespace Content.Server.MachineLinking.System
!TryComp(args.User, out ActorComponent? actor))
return;
linker.savedReceiver = uid;
linker.SavedReceiver = uid;
if (!TryComp(linker.savedTransmitter, out SignalTransmitterComponent? transmitter))
if (!TryComp(linker.SavedTransmitter, out SignalTransmitterComponent? transmitter))
{
_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-saved", ("machine", uid)),
Filter.Entities(args.User));
@@ -193,13 +261,13 @@ namespace Content.Server.MachineLinking.System
}
private bool TryLink(SignalTransmitterComponent transmitter, SignalReceiverComponent receiver, SignalPortSelected args, EntityUid? popupUid = null)
private bool TryLink(SignalTransmitterComponent transmitter, SignalReceiverComponent receiver, SignalPortSelected args, EntityUid? popupUid = null, bool checkRange = true)
{
if (!transmitter.Outputs.TryGetValue(args.TransmitterPort, out var receivers) ||
!receiver.Inputs.TryGetValue(args.ReceiverPort, out var transmitters))
return false;
if (!IsInRange(transmitter, receiver))
if (checkRange && !IsInRange(transmitter, receiver))
{
if (popupUid.HasValue)
_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-out-of-range"),
@@ -239,8 +307,8 @@ namespace Content.Server.MachineLinking.System
private void OnSignalPortSelected(EntityUid uid, SignalLinkerComponent linker, SignalPortSelected args)
{
if (!TryComp(linker.savedTransmitter, out SignalTransmitterComponent? transmitter) ||
!TryComp(linker.savedReceiver, out SignalReceiverComponent? receiver) ||
if (!TryComp(linker.SavedTransmitter, out SignalTransmitterComponent? transmitter) ||
!TryComp(linker.SavedReceiver, out SignalReceiverComponent? receiver) ||
!transmitter.Outputs.TryGetValue(args.TransmitterPort, out var receivers) ||
!receiver.Inputs.TryGetValue(args.ReceiverPort, out var transmitters))
return;
@@ -277,8 +345,8 @@ namespace Content.Server.MachineLinking.System
private void OnLinkerClearSelected(EntityUid uid, SignalLinkerComponent linker, LinkerClearSelected args)
{
if (!TryComp(linker.savedTransmitter, out SignalTransmitterComponent? transmitter) ||
!TryComp(linker.savedReceiver, out SignalReceiverComponent? receiver))
if (!TryComp(linker.SavedTransmitter, out SignalTransmitterComponent? transmitter) ||
!TryComp(linker.SavedReceiver, out SignalReceiverComponent? receiver))
return;
foreach (var (port, receivers) in transmitter.Outputs)
@@ -294,12 +362,28 @@ namespace Content.Server.MachineLinking.System
private void OnLinkerLinkDefaultSelected(EntityUid uid, SignalLinkerComponent linker, LinkerLinkDefaultSelected args)
{
if (!TryComp(linker.savedTransmitter, out SignalTransmitterComponent? transmitter) ||
!TryComp(linker.savedReceiver, out SignalReceiverComponent? receiver) ||
args.Session.AttachedEntity is not EntityUid attached || attached == default ||
!TryComp(attached, out ActorComponent? actor))
if (!TryComp(linker.SavedTransmitter, out SignalTransmitterComponent? transmitter) ||
!TryComp(linker.SavedReceiver, out SignalReceiverComponent? receiver))
return;
TryLinkDefaults(linker.SavedReceiver!.Value, linker.SavedTransmitter!.Value, receiver, transmitter);
TryUpdateUI(linker, transmitter, receiver);
}
/// <summary>
/// Attempt to link all default ports connections. Returns true if all links succeeded. Otherwise returns
/// false.
/// </summary>
public bool TryLinkDefaults(EntityUid receiverUid, EntityUid transmitterUid, SignalReceiverComponent? receiver = null, SignalTransmitterComponent? transmitter = null)
{
if (!Resolve(receiverUid, ref receiver, false) || !Resolve(transmitterUid, ref transmitter, false))
return false;
if (!IsInRange(transmitter, receiver))
return false;
var allLinksSucceeded = true;
if (_defaultMappings.TryFirstOrDefault(map => !map.ExceptBy(transmitter.Outputs.Keys, item => item.Item1).Any() &&
!map.ExceptBy(receiver.Inputs.Keys, item => item.Item2).Any(), out var mapping))
{
@@ -312,16 +396,16 @@ namespace Content.Server.MachineLinking.System
RaiseLocalEvent(receiver.Owner, new PortDisconnectedEvent(port));
foreach (var (t, r) in mapping)
TryLink(transmitter, receiver, new(t, r));
allLinksSucceeded &= TryLink(transmitter, receiver, new(t, r), checkRange: false);
}
TryUpdateUI(linker, transmitter, receiver);
return allLinksSucceeded;
}
private void OnLinkerUIClosed(EntityUid uid, SignalLinkerComponent component, BoundUIClosedEvent args)
{
component.savedTransmitter = null;
component.savedReceiver = null;
component.SavedTransmitter = null;
component.SavedReceiver = null;
}
private bool IsInRange(SignalTransmitterComponent transmitterComponent, SignalReceiverComponent receiverComponent)

View File

@@ -8,3 +8,10 @@ signal-linker-component-max-connections-transmitter = Maximum connections reache
signal-linker-component-type-mismatch = The port's type does not match the type of the saved port!
signal-linker-component-out-of-range = Connection is out of range!
# Verbs
signal-linking-verb-text-link-default = Link default ports
signal-linking-verb-success = Connected all default {$machine} links.
signal-linking-verb-fail = Failed to connect all default {$machine} links.
signal-linking-verb-disabled-no-transmitter = You first need to interact with a transmitter.
signal-linking-verb-disabled-no-receiver = You first need to interact with a receiver.