Update submodule, fix a bunch of warnings.
This commit is contained in:
@@ -71,7 +71,7 @@ namespace Content.Client.Construction
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_constructionView.Close();
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}
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}
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/// <summary>
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/// Constructs a new instance of <see cref="ConstructionMenuPresenter" />.
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/// </summary>
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@@ -216,7 +216,7 @@ namespace Content.Client.Construction
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private void GenerateStepList(ConstructionPrototype prototype, ItemList stepList)
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{
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if (!_prototypeManager.TryIndex(prototype.Graph, out ConstructionGraphPrototype graph))
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if (!_prototypeManager.TryIndex(prototype.Graph, out ConstructionGraphPrototype? graph))
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return;
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var startNode = graph.Nodes[prototype.StartNode];
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@@ -430,7 +430,7 @@ namespace Content.Client.Construction
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_constructionView.BuildButtonPressed = true;
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}
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private void OnSystemLoaded(object? sender, SystemChangedArgs args)
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{
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if (args.System is ConstructionSystem system) SystemBindingChanged(system);
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@@ -61,17 +61,17 @@ namespace Content.Client
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factory.RegisterIgnore(ignoreName);
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}
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factory.Register<SharedResearchConsoleComponent>();
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factory.Register<SharedLatheComponent>();
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factory.Register<SharedSpawnPointComponent>();
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factory.Register<SharedVendingMachineComponent>();
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factory.Register<SharedWiresComponent>();
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factory.Register<SharedCargoConsoleComponent>();
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factory.Register<SharedReagentDispenserComponent>();
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factory.Register<SharedChemMasterComponent>();
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factory.Register<SharedMicrowaveComponent>();
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factory.Register<SharedGravityGeneratorComponent>();
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factory.Register<SharedAMEControllerComponent>();
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factory.RegisterClass<SharedResearchConsoleComponent>();
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factory.RegisterClass<SharedLatheComponent>();
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factory.RegisterClass<SharedSpawnPointComponent>();
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factory.RegisterClass<SharedVendingMachineComponent>();
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factory.RegisterClass<SharedWiresComponent>();
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factory.RegisterClass<SharedCargoConsoleComponent>();
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factory.RegisterClass<SharedReagentDispenserComponent>();
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factory.RegisterClass<SharedChemMasterComponent>();
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factory.RegisterClass<SharedMicrowaveComponent>();
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factory.RegisterClass<SharedGravityGeneratorComponent>();
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factory.RegisterClass<SharedAMEControllerComponent>();
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prototypes.RegisterIgnore("material");
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prototypes.RegisterIgnore("reaction"); //Chemical reactions only needed by server. Reactions checks are server-side.
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@@ -23,7 +23,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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ExtraPrototypes = Prototypes,
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ContentBeforeIoC = () =>
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{
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IoCManager.Resolve<IComponentFactory>().Register<TestThresholdListenerComponent>();
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IoCManager.Resolve<IComponentFactory>().RegisterClass<TestThresholdListenerComponent>();
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}
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});
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@@ -23,7 +23,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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ExtraPrototypes = Prototypes,
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ContentBeforeIoC = () =>
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{
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IoCManager.Resolve<IComponentFactory>().Register<TestThresholdListenerComponent>();
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IoCManager.Resolve<IComponentFactory>().RegisterClass<TestThresholdListenerComponent>();
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}
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});
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@@ -22,7 +22,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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ExtraPrototypes = Prototypes,
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ContentBeforeIoC = () =>
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{
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IoCManager.Resolve<IComponentFactory>().Register<TestThresholdListenerComponent>();
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IoCManager.Resolve<IComponentFactory>().RegisterClass<TestThresholdListenerComponent>();
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}
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});
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@@ -27,7 +27,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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ExtraPrototypes = Prototypes,
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ContentBeforeIoC = () =>
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{
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IoCManager.Resolve<IComponentFactory>().Register<TestThresholdListenerComponent>();
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IoCManager.Resolve<IComponentFactory>().RegisterClass<TestThresholdListenerComponent>();
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}
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});
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@@ -47,7 +47,7 @@ namespace Content.IntegrationTests.Tests.Networking
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ContentBeforeIoC = () =>
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{
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IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<PredictionTestEntitySystem>();
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IoCManager.Resolve<IComponentFactory>().Register<PredictionTestComponent>();
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IoCManager.Resolve<IComponentFactory>().RegisterClass<PredictionTestComponent>();
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}
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},
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new ServerContentIntegrationOption
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@@ -55,7 +55,7 @@ namespace Content.IntegrationTests.Tests.Networking
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ContentBeforeIoC = () =>
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{
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IoCManager.Resolve<IEntitySystemManager>().LoadExtraSystemType<PredictionTestEntitySystem>();
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IoCManager.Resolve<IComponentFactory>().Register<PredictionTestComponent>();
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IoCManager.Resolve<IComponentFactory>().RegisterClass<PredictionTestComponent>();
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}
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});
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@@ -28,7 +28,7 @@ namespace Content.Server.Commands
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}
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else
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{
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if (!prototypeManager.TryIndex(id, out EntityPrototype prototype))
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if (!prototypeManager.TryIndex(id, out EntityPrototype? prototype))
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{
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shell.WriteLine($"No entity prototype found with id {id}.");
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return;
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@@ -43,7 +43,7 @@ namespace Content.Server.GameObjects.Components.BarSign
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return;
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}
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if (!_prototypeManager.TryIndex(_currentSign, out BarSignPrototype prototype))
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if (!_prototypeManager.TryIndex(_currentSign, out BarSignPrototype? prototype))
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{
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Logger.ErrorS("barSign", $"Invalid bar sign prototype: \"{_currentSign}\"");
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return;
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@@ -136,7 +136,7 @@ namespace Content.Server.GameObjects.Components.Cargo
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break;
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}
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PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype product);
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PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
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if (product == null!)
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break;
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var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
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@@ -184,7 +184,7 @@ namespace Content.Server.GameObjects.Components.Cargo
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orders.Database.ClearOrderCapacity();
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foreach (var order in approvedOrders)
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{
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if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype product))
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if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product))
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continue;
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for (var i = 0; i < order.Amount; i++)
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{
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@@ -103,7 +103,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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{
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if (string.IsNullOrEmpty(_packPrototypeId)) return;
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if (!_prototypeManager.TryIndex(_packPrototypeId, out ReagentDispenserInventoryPrototype packPrototype))
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if (!_prototypeManager.TryIndex(_packPrototypeId, out ReagentDispenserInventoryPrototype? packPrototype))
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{
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return;
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}
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@@ -81,7 +81,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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//Only reagents with spritePath property can change appearance of transformable containers!
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if (!string.IsNullOrWhiteSpace(reagentId) &&
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_prototypeManager.TryIndex(reagentId, out ReagentPrototype proto) &&
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_prototypeManager.TryIndex(reagentId, out ReagentPrototype? proto) &&
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!string.IsNullOrWhiteSpace(proto.SpriteReplacementPath))
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{
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var spriteSpec = new SpriteSpecifier.Rsi(new ResourcePath("Objects/Consumable/Drinks/" + proto.SpriteReplacementPath),"icon");
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@@ -480,7 +480,7 @@ namespace Content.Server.GameObjects.Components.Construction
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return;
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}
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if (_prototypeManager.TryIndex(_graphIdentifier, out ConstructionGraphPrototype graph))
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if (_prototypeManager.TryIndex(_graphIdentifier, out ConstructionGraphPrototype? graph))
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{
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GraphPrototype = graph;
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@@ -337,7 +337,7 @@ namespace Content.Server.GameObjects.Components.Metabolism
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// Using ToList here lets us edit reagents while iterating
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foreach (var reagent in bloodstream.Solution.ReagentList.ToList())
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{
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if (!_prototypeManager.TryIndex(reagent.ReagentId, out ReagentPrototype prototype))
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if (!_prototypeManager.TryIndex(reagent.ReagentId, out ReagentPrototype? prototype))
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{
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continue;
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}
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@@ -65,7 +65,7 @@ namespace Content.Server.GameObjects.Components.Research
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switch (message.Message)
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{
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case LatheQueueRecipeMessage msg:
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PrototypeManager.TryIndex(msg.ID, out LatheRecipePrototype recipe);
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PrototypeManager.TryIndex(msg.ID, out LatheRecipePrototype? recipe);
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if (recipe != null!)
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for (var i = 0; i < msg.Quantity; i++)
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{
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@@ -55,7 +55,7 @@ namespace Content.Server.GameObjects.Components.Research
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switch (message.Message)
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{
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case ConsoleUnlockTechnologyMessage msg:
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if (!_prototypeManager.TryIndex(msg.Id, out TechnologyPrototype tech)) break;
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if (!_prototypeManager.TryIndex(msg.Id, out TechnologyPrototype? tech)) break;
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if (client.Server == null) break;
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if (!client.Server.CanUnlockTechnology(tech)) break;
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if (client.Server.UnlockTechnology(tech))
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@@ -77,7 +77,7 @@ namespace Content.Server.GameObjects.Components.VendingMachines
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private void InitializeFromPrototype()
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{
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if (string.IsNullOrEmpty(_packPrototypeId)) { return; }
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if (!_prototypeManager.TryIndex(_packPrototypeId, out VendingMachineInventoryPrototype packPrototype))
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if (!_prototypeManager.TryIndex(_packPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
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{
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return;
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}
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@@ -304,13 +304,13 @@ namespace Content.Server.GameObjects.EntitySystems
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private async void HandleStartItemConstruction(TryStartItemConstructionMessage ev, EntitySessionEventArgs args)
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{
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if (!_prototypeManager.TryIndex(ev.PrototypeName, out ConstructionPrototype constructionPrototype))
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if (!_prototypeManager.TryIndex(ev.PrototypeName, out ConstructionPrototype? constructionPrototype))
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{
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Logger.Error($"Tried to start construction of invalid recipe '{ev.PrototypeName}'!");
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return;
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}
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if (!_prototypeManager.TryIndex(constructionPrototype.Graph, out ConstructionGraphPrototype constructionGraph))
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if (!_prototypeManager.TryIndex(constructionPrototype.Graph, out ConstructionGraphPrototype? constructionGraph))
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{
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Logger.Error($"Invalid construction graph '{constructionPrototype.Graph}' in recipe '{ev.PrototypeName}'!");
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return;
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@@ -360,14 +360,14 @@ namespace Content.Server.GameObjects.EntitySystems
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private async void HandleStartStructureConstruction(TryStartStructureConstructionMessage ev, EntitySessionEventArgs args)
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{
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if (!_prototypeManager.TryIndex(ev.PrototypeName, out ConstructionPrototype constructionPrototype))
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if (!_prototypeManager.TryIndex(ev.PrototypeName, out ConstructionPrototype? constructionPrototype))
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{
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Logger.Error($"Tried to start construction of invalid recipe '{ev.PrototypeName}'!");
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RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack));
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return;
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}
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if (!_prototypeManager.TryIndex(constructionPrototype.Graph, out ConstructionGraphPrototype constructionGraph))
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if (!_prototypeManager.TryIndex(constructionPrototype.Graph, out ConstructionGraphPrototype? constructionGraph))
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{
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Logger.Error($"Invalid construction graph '{constructionPrototype.Graph}' in recipe '{ev.PrototypeName}'!");
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RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack));
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@@ -1,11 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using Content.Shared.Chemistry;
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using Content.Shared.Maps;
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using Robust.Shared.ContentPack;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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@@ -16,7 +14,6 @@ namespace Content.Shared
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
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[Dependency] private readonly IResourceManager _resourceManager = default!;
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public override void PreInit()
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{
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@@ -199,7 +199,7 @@ namespace Content.Shared.GameObjects.Components.Chemistry
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}
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var primaryReagent = Solution.GetPrimaryReagentId();
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if (!prototypeManager.TryIndex(primaryReagent, out ReagentPrototype proto))
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if (!prototypeManager.TryIndex(primaryReagent, out ReagentPrototype? proto))
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{
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Logger.Error($"{nameof(SharedSolutionContainerComponent)} could not find the prototype associated with {primaryReagent}.");
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return;
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@@ -18,7 +18,7 @@ namespace Content.Shared
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var culture = new CultureInfo(Culture);
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loc.LoadCulture(res, culture);
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loc.LoadCulture(culture);
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loc.AddFunction(culture, "PRESSURE", FormatPressure);
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loc.AddFunction(culture, "TOSTRING", args => FormatToString(culture, args));
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}
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@@ -33,7 +33,7 @@ namespace Content.Shared.Utility
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{
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prototypeManager ??= IoCManager.Resolve<IPrototypeManager>();
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return prototypeManager.TryIndex(prototype, out EntityPrototype proto) && proto.HasComponent(component, componentFactory);
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return prototypeManager.TryIndex(prototype, out EntityPrototype? proto) && proto.HasComponent(component, componentFactory);
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}
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}
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}
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@@ -36,7 +36,7 @@ namespace Content.Tests.Server.GameObjects.Components.Mobs
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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var factory = IoCManager.Resolve<IComponentFactory>();
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factory.Register<ServerAlertsComponent>();
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factory.RegisterClass<ServerAlertsComponent>();
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prototypeManager.LoadFromStream(new StringReader(PROTOTYPES));
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prototypeManager.Resync();
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var alertManager = IoCManager.Resolve<AlertManager>();
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Submodule RobustToolbox updated: cecc4dfcf2...6d41958853
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