Update submodule, fix a bunch of warnings.
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@@ -36,7 +36,7 @@ namespace Content.Tests.Server.GameObjects.Components.Mobs
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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var factory = IoCManager.Resolve<IComponentFactory>();
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factory.Register<ServerAlertsComponent>();
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factory.RegisterClass<ServerAlertsComponent>();
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prototypeManager.LoadFromStream(new StringReader(PROTOTYPES));
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prototypeManager.Resync();
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var alertManager = IoCManager.Resolve<AlertManager>();
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