Fix admin ghosts not being able to see items in pockets or interact with them (#31076)
* Fix admin ghosts not being able to see items in pouches or interact with them * fix * oops --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -10,6 +10,7 @@ using Content.Shared.Inventory.Events;
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using Content.Shared.Item;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Strip;
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using Content.Shared.Strip.Components;
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using Content.Shared.Whitelist;
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using Robust.Shared.Audio.Systems;
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@@ -32,6 +33,7 @@ public abstract partial class InventorySystem
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
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[Dependency] private readonly SharedStrippableSystem _strippable = default!;
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[ValidatePrototypeId<ItemSizePrototype>]
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private const string PocketableItemSize = "Small";
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