Fix admin ghosts not being able to see items in pockets or interact with them (#31076)
* Fix admin ghosts not being able to see items in pouches or interact with them * fix * oops --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -17,6 +17,7 @@ using Content.Shared.Inventory.VirtualItem;
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using Content.Shared.Strip.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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@@ -29,10 +30,13 @@ namespace Content.Client.Inventory
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[UsedImplicitly]
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public sealed class StrippableBoundUserInterface : BoundUserInterface
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{
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IUserInterfaceManager _ui = default!;
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private readonly ExamineSystem _examine;
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private readonly InventorySystem _inv;
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private readonly SharedCuffableSystem _cuffable;
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private readonly StrippableSystem _strippable;
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[ViewVariables]
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private const int ButtonSeparation = 4;
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@@ -51,6 +55,8 @@ namespace Content.Client.Inventory
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_examine = EntMan.System<ExamineSystem>();
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_inv = EntMan.System<InventorySystem>();
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_cuffable = EntMan.System<SharedCuffableSystem>();
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_strippable = EntMan.System<StrippableSystem>();
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_virtualHiddenEntity = EntMan.SpawnEntity(HiddenPocketEntityId, MapCoordinates.Nullspace);
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}
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@@ -198,7 +204,8 @@ namespace Content.Client.Inventory
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var entity = container.ContainedEntity;
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// If this is a full pocket, obscure the real entity
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if (entity != null && slotDef.StripHidden)
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// this does not work for modified clients because they are still sent the real entity
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if (entity != null && _strippable.IsStripHidden(slotDef, _player.LocalEntity))
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entity = _virtualHiddenEntity;
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var button = new SlotButton(new SlotData(slotDef, container));
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